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#1
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This is very interesting. I wonder if this could be used to enhance a multiplayer campaign. How accurate would the data the commander from one side sees be? Would there be a fog of war? Also would the battle area grid be shown in the commander GUI?
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#2
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So the answer is that the AFC game should have updated positions of all planes every second if that does not load the server too much. Then AFC can depending on the Radar coverage, ground WAF:s in watch towers etc decide what to show to the commander! So it's up to AFC to do the fog of war which is a very important success factor for the game... Should be no problem...
__________________
i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas |
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#3
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Wow sounds great. 5./JG27 would be pleased to help you with this if you need it, we have a dedi server and missions etc... How far away do you think you are from releasing something stable?
We are planning a 7 part multisquad campaign after the "grail patch" much of it is done. However we are really unsure how to coordinate each team (red/blue). Something like this could solve this problem. It sounds great. |
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#4
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So - as it is now I just have the map with some 3D objects to move around. Now I have stepped back and focus on getting the design ready "on the drawing table", and I will not start developing until all the think work is ready - then I will plan some sprints of work that gradually will get me somewhere... But I also have to become acquainted with Unity 3D while thinking so I can have a proof of concept that it can do all I want it to do - and that part seems positive, it's very easy to work with!
__________________
i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas |
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#5
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Another interesting thought is that if the server side AFC component is flexible enough there could be multiple commanders for each side. One for each sector, one only responsible for naval units etc. It would really be no problem if many AFC clients connect to the same server session if one is the master that splits the responsibility at startup. I someone logs out it would be nice to be able to let another commander join an in progress game... To be able to have an "ongoing war server" that is naturally a must...
__________________
i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas |
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