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  #1  
Old 04-13-2012, 08:19 AM
Pursuivant Pursuivant is offline
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Originally Posted by zxwings View Post
Sorry to disagree. No, this smoke does not look real, since it's too thick and weighty. It will look real above a volcano.
Volcano ash has a different color and texture. More like an oil-rig fire.

Anyhow, something that would be very nice indeed, and possibly not too hard to implement, is multiple smoke/fire effects.

That way, you could model white smoke from a smoke shell, gray smoke from a building fire, black smoke from an oil fire and colored smoke from smoke grenades or air show smoke generators.

Likewise, for fires, you could have small fire (campfire), big fire (burning airplane) and really big fire (burning building).
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  #2  
Old 04-17-2012, 05:19 AM
zxwings zxwings is offline
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Originally Posted by zxwings View Post
Sorry to disagree. No, this smoke does not look real, since it's too thick and weighty. It will look real above a volcano.
Just a clarification: by thick was meant dense. However, looking at the screenshot again, I find that the smoke is perhaps too thick in the other sense as well.

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Last edited by zxwings; 04-17-2012 at 05:23 AM.
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  #3  
Old 04-09-2012, 01:27 PM
swiss swiss is offline
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Originally Posted by nic727 View Post
I will just repear what I say before to be sure that it's not lost:

1. Perfect water in DirectX
2. OpenGL working correctly with Intel HD Grpahics
3. New smoke effect.
4. New crater
5. Forced antialiasing option for the people who don't have Nvidia card.
I suggest you do yourself a favor a get a decent PC.
Do you have the slightest idea what exactly you are requesting?
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  #4  
Old 04-09-2012, 10:32 PM
IceFire IceFire is offline
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Originally Posted by nic727 View Post
I will just repear what I say before to be sure that it's not lost:

1. Perfect water in DirectX
2. OpenGL working correctly with Intel HD Grpahics
3. New smoke effect.
4. New crater
5. Forced antialiasing option for the people who don't have Nvidia card.

Regarding the smoke and crater effects those look pretty good but do they always look good or just from certain perspectives? I suspect some really good things can be done with the effects. I have seen some mod effects that look brilliant in places but less effective in others.

As for some other points you may be asking for impossibilities.

DirectX is a compatibility wrapper meant to get the lower spec systems running the game rather than offering the maximum capability. IL-2s engine was written with OpenGL in mind. In DirectX mode the IL-2 engine talks to OpenGL and then a third piece of software intercedes and translates the various calls to something DirectX can understand. It's sort of cool but it's designed to give the bare minimum experience.

OpenGL working with Intel HD is a Intel problem. Intel cards have always had quite a bit of trouble with anything that uses OpenGL. My understanding is they use the bare necessities for basic compliance and that is it.

I am curious about forced anti-aliasing for people who don't have nVidia cards. What is that about?
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  #5  
Old 04-10-2012, 12:07 AM
Whacker Whacker is offline
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Originally Posted by IceFire View Post
OpenGL working with Intel HD is a Intel problem. Intel cards have always had quite a bit of trouble with anything that uses OpenGL. My understanding is they use the bare necessities for basic compliance and that is it.

I am curious about forced anti-aliasing for people who don't have nVidia cards. What is that about?
The problem is he wants the game to run perfectly at a million hojillion FPS, at max settings, on his work-oriented laptop with crappy integrated Intel graphics, which are NOT designed for gaming at all. He started a thread on this IIRC a month or two back, but I could be confusing him with someone else. The anti-aliasing is probably more of the same, wanting his Yugo to run like an Porsche. /facepalm
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  #6  
Old 04-02-2012, 05:36 PM
_1SMV_Gitano _1SMV_Gitano is offline
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Originally Posted by SaQSoN View Post
In a Bentley one can ride on a back seat... with the secretary.
LOL... that's what I call a true professional!
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  #7  
Old 04-02-2012, 06:02 PM
Luno13 Luno13 is offline
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Although DT have worked miracles so far, I don't think anyone expects DT to do anything and everything...a wishlist is fun to make, and it's not to be taken as a demandlist. It's a daydream put into writing, not strict orders to be followed.

I think everyone understands that the work is hard...Don't take offense at our long lists, please!
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  #8  
Old 04-02-2012, 08:44 PM
Das Attorney Das Attorney is offline
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As much as I like playing in new planes, I'm more into gameplay enhancements so I'd like to see the following:

1) Support for large resolution monitors

2) Planes appear larger than 1 pixel at distance (impossible to see planes at distance on large res monitors atm)

3) Reload, Rearm and Refuel

4) Able to spawn in as a gunner in dogfights

Obviously, this is just a wishlist

Good job on 4.11 btw, classic patch.
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