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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 03-29-2012, 10:34 PM
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Originally Posted by ATAG_Keller View Post
Ok, I know the old saying "Never interrupt you're enemy when he's making a mistake" but in the interest of making things more challenging I’m going to offer some advice to the Red pilots flying on ATAG.
If you want to complete objectives you need to get together with your bomber pilots and tell them that they have to fly where the fighters will have the best chance of protecting them. I am constantly finding Blenheim pilots flying on the wave tops heading directly from their bases in a straight line towards their targets. Climb! Get those Blennys up to 3-4000m, cross the channel a long way to the East or West, and descend behind enemy lines.

I’ve flown a lot of bomber missions on ATAG, and I can count on one hand how many times I’ve been attacked by an enemy fighter before dropping my payload. Sure, my He-111 missions might take 45 to 75 minutes from takeoff to landing, but patience is a virtue. Don’t rush it guys, flying through the "trapezoid of terror" that goes from Littlestone to Ramsgate, across to Dunkirk then Wissant, in a bomber is sheer madness.

Time may be of the essence, but 3 unsuccessful missions straight through the belly of the beast is still worth less than one successful mission flying around all the action.
Wise words.
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Old 03-29-2012, 11:29 PM
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Ah well, at least the forum is going to route again it should, FM battles

But to throw in my own two cents, I think a lot of red fliers should also keep a few points in mind here.

First of all, most flyers here have years of flying behind them, it's not like reality where only a handful of experten managed to survive, due to the nature of this game, everybody is a pro after a couple years.

Second, the 109 is one of those planes that only starts shining when flown by experts. If you know how to treat her I think every Spit or Hurricane will be in trouble, the difference won't be as pronounced as it is right now, but I personally don't even have a problem with Spit IIs as they are right now (and would have no problem seeing them included back into servers)

Third, in here the 109s are not tied to the bombers like back in those days, which was a huge problem for the german pilots. Not really historical correct in our servers, but something red will have to cope with.

Thus I doubt things will change dramatically when the FMs are corrected for both sides, really.

Just saying to those that think the Spit should rock due to historical legends.
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Old 03-29-2012, 11:55 PM
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Interesting thoughts, Bewolf, especially about the Spitfire IIa. I don't believe many Blue 109 pilots share your confidence! Just sayin'......
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Old 03-30-2012, 01:03 AM
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but I personally don't even have a problem with Spit IIs as they are right now
What's the secret?
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Old 03-30-2012, 06:00 AM
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What's the secret?
Roll rate, acceleration and given SpitII also means E4, firepower. Thus you will find that rolling scissors, for example, work really really fine
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Last edited by Bewolf; 03-30-2012 at 06:08 AM.
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