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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 03-27-2012, 12:56 AM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by speculum jockey View Post
Wow! I can sort of see where some people might be hesitant or against the use of steam. I can even barely see people being against "arcadish" play modes being an option, but the resistance to making the creation of missions easier is just beyond the scope of reason!

Really? You want this sim to stagnate because people should learn how to code or scour forums for posts to figure out how to make new missions? Why? Do you just want the entire online community to be comprised of you, and the same 12 other guys in an endless dogfight? It's like some sort of old-fashioned secret society club where you have to be the offspring of a current member to join.

I'd say the IL-2 community beats out the Star Trek gaming community when it comes to downright hostility to new members and ideas.
Clearly you can't read very well. There isn't anything you can't do with the old IL2's FMB that you can't do with IL2COD's FMB without one single line of code. As someone that actually uses the FMB, the one for Cliffs is a whole bunch easier and makes much more sense than 46's FMB. All the coding ability is there for is to add to what's already there in the FMB.

I wish people like yourself would quit saying you need to program something to make missions in this sim. Perhaps actually try to make a mission before spreading, again, false information.
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