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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-20-2008, 01:00 PM
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Feathered_IV Feathered_IV is offline
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Nice find Zaelu!
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  #2  
Old 04-20-2008, 04:41 PM
Eckhart Eckhart is offline
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Thumbs up Want a complete new IL2? Get this HDR enhancer

Hi yall,

This stuff is for me the greatest news since 1946 came out.

It is just a new game and I can't get enough of flying around with this enhancer.

I had my doubts in the beginning and I didn't want to loose my finetuned OpenGL setting.

Now I can tell you that I don't want to go back.

I use the DirectX 9.0 version posted by Bramski:
http://forums.eagle.ru/showthread.php?t=29752&page=14

and it works great!

You have to tune down the bloom effect to 7 and to take advantage of my 8800 GT SLI setting I have all the nvidia effects activated ( if someone wants my settings I can post it, my rig is a quadcore with 8800GT SLI and Windows XP...no Vista crap).

You can't believe how great this works out (almost no FPS loss).

One drawback however: no way to use this on the net. Those bad guys can just hide close to the horizon or in the clouds and you will notice them only once you hang in your chute. But on the other hand who cares!

Thanks for this eyecandy which makes it a whole new IL2 game and much more realistic (great immersion effect).

Try it out guys!

Cheers,

Eckhart
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  #3  
Old 04-20-2008, 09:06 PM
KarlHeinz KarlHeinz is offline
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@Eckhart
how have you done this?

There is a ‘d3d9.dll’ in this version. If I leave it in such a way, it is ignored of 1946.

If I rename the file in ‘d3d8’, I get the error message: ‘Direct3DCreate8’ was not found in the DLL ‘d3d8.dll’.

If I put down GL=d3d9.dll in ‘conf.ini’ under [GLPROVIDER], the game does not start any more.
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  #4  
Old 04-21-2008, 05:14 AM
Eckhart Eckhart is offline
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Hi Karl-Heinz,

I simply took d3d8.dll out of the 1946 folder and replaced it with the d3d9. It was as simple as that and it works for me in 4.09 and 4.08.

keep me updated if this works for you too.

Cheers,

Eckhart

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  #5  
Old 04-21-2008, 08:04 AM
Feuerfalke Feuerfalke is offline
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Cool - I will try that, because I now have the problem that Teamspeakviewer and this blooming thing don't work together.
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  #6  
Old 04-21-2008, 08:28 AM
Realplayer Realplayer is offline
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Hi Eckhart,

there is no d3d8.dll in my 1946 folder ...

And with the d3d8 mod I have a big problem: It does not work correctly with my 1280*1024 resolution. I get annoying bars on top and bottom of the screen. If I set saveaspect=0 the bars look like not influenced from the mod and offset a bit. If I set saveaspect=1 I get black bars. Does not look good.

The mod works only with 1280*960 but then the game is distorted because of the wrong aspect ratio and this is not the native resolution of my tft.

Can anybody help me pls?
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  #7  
Old 04-21-2008, 08:34 AM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by Realplayer View Post
Hi Eckhart,

there is no d3d8.dll in my 1946 folder ...

And with the d3d8 mod I have a big problem: It does not work correctly with my 1280*1024 resolution. I get annoying bars on top and bottom of the screen. If I set saveaspect=0 the bars look like not influenced from the mod and offset a bit. If I set saveaspect=1 I get black bars. Does not look good.

The mod works only with 1280*960 but then the game is distorted because of the wrong aspect ratio and this is not the native resolution of my tft.

Can anybody help me pls?
Yeah, I got the same problem.
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  #8  
Old 04-21-2008, 11:06 AM
KarlHeinz KarlHeinz is offline
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Quote:
Originally Posted by Eckhart View Post
I simply took d3d8.dll out of the 1946 folder and replaced it with the d3d9.
However, if I took d3d9.dll into the directory, it is ignored by the game. Besides, also no green stroke appears on top on the left.

d3d8.dll:


d3d9.dll:


As you see, I have spliced the start display, I don't want to waste so much space. Even if the background points on ‘il2 fogotten battles’, it's 1946 ‘4.09b1m’ with newest dlls (I don't know any more whether this was the standard background, because I've changed a lot of textures/images)

Last edited by KarlHeinz; 04-21-2008 at 11:38 AM.
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  #9  
Old 04-21-2008, 09:07 PM
Avala Avala is offline
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I didn’t try all of the enbseries plug-ins so I am not sure does all of them can run in IL2 or not.

I have found this:

http://www.smetz.fr/?page_id=83

http://www.smetz.fr/wp-content/uploa...HDR_OpenGL.zip

Be free to download and try that little demonstration, it’s safe. Proofs that hdr lighting

http://en.wikipedia.org/wiki/High_dy...ange_rendering

and bloom

http://en.wikipedia.org/wiki/Bloom_(shader_effect)

can be done in OpenGL 2.0 (which we use apparently in IL2), there is also very good explanation in pdf about that.

I will play angry customer and ask "why we don’t have it then"

On one Russian forum, one member which is programmer as I have understand, explains that it is possible for IL2 in OpenGL, but with work with game engine, (He even explains what is needed to be done) all except that is just cosmetics, or as he have put it photoshop-like (I wouldn’t mind to have it like that either)
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  #10  
Old 04-21-2008, 09:28 PM
Skarphol Skarphol is offline
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Is it as simple as downloading the files and putting them into the Ubisoft/IL-2 Sturmovik 1946 - folder? No install? No swapping files?
It seems too simple..

Skarphol
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