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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I fell of my chair with amazement when I was flying through a cloud and suffered from ice on my cockpit windows. I was like wtf is that! Kept me smiling untill I landed.
Apart from that: graphics, flight model, the complex engine management, custom belting, the map. This game has huge potential. |
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#2
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Quote:
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#3
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ships explosions; was flying very low recently, and looking right side i saw ship's masts breaking and projected to the air, very detailed, very immersive
explosions from bombing run; look like lifted from a movie overall handling of AC; much better than old IL-2 in every aspect, though it could sometimes convey the 'feel' of engine power a bit better, but that's difficult in a sim right? AC and DM detail; nothing short of amazing (have you seen the landing wheel going down through a holed wing?) landscape and terrain; for me somewhat short of its potential, needs colour tuning and some haze in the distance (last beta was much closer to ideal as many have stated), shimmering needs to go and the detail area border is too much evident, could be more populated with various models already in the FMB, but still some random nature of flight; happens frequently to heat up over 100ºc just after take of, or to the make the entire flight under 97ºc; gunnery effects also vary, DM is very detailed sound; some aspects can improve, like MG fire and engine sounds when broken, but very promising right now CEM; great overall, while some rough edges like being able to increase/decrease pitch and throttle without breaking the engine; in IL-2 i remember once, just for the sake of experimenting, went into a dive with a Spit MkV, put fine pitch, and gave throttle from 100% to 0% and back to 100% on a very fast sequence, the engine screeched just like a saw and stopped; i don't think that can happen in CLoD yet. Last edited by Jatta Raso; 03-23-2012 at 08:02 PM. |
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#4
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I suggest to make a sticky of this thread, as a presentation of the good things of our sim for the new visitors. The image of CloD would benefit IMO.
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#5
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The girl in the Heartbreaker with her boobs in your face.... I demand working physics for her in next patch.
__________________
Intel i486DX2 66mhz Diamond Stealth Video S3 Vesa IDE ultra ata 66 1.6GB 16MB 30-pin simm 4x cd-rom Sound Blaster 16 3.5' Floppy Drive MS-DOS 6.22 w/ windows 3.11 |
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#6
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S!
The cockpits and shadows in them. A lot of small details in graphics engine as well. |
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#7
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1. Yes, the cockpits is the first that comes to mind. Absolute works of art with only a very few exceptions that could've gotten some more love.
2. Feel of flight, back in the early il-2 days I thought to myself, flying a computer sim will never feel better than this, then CloD was released. 3. Sounds, after the sound patch absolutely amazing, everything from the distant fly-by sound of a 109 to the delay in time from when a 20mm cannon shell explodes a few hundred meters in front of you. 4. Lightning and shadow, gorgeous, best (realistic) I've played in any game. Very subtle and not over-used effects. 5. Weapons & bomb effects, also stunning. Ships exploding, dirt cascades from bomb explosions on the ground, hit flashes and debris falling of enemy planes when hitting them. Fantastic. 6. Water, I know some people have some gripes with this but I absolutely love flying over the channel, the water is just alive IMO, love the color too. There are more things to love and mention about CloD but these stand out the most for me. |
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