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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Battle of France as add on? | |||
| Yes, will buy this. |
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55 | 58.51% |
| OK, if for free. |
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21 | 22.34% |
| No, looking forward to Eastern front. |
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18 | 19.15% |
| Voters: 94. You may not vote on this poll | |||
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#1
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Oleg wrote that his main mistake was to trust some developers that they can make a new engine in 2 years. If it could not be made in 2 years I do not think it can be completely reworked in just 6 months no matter how much luthier wants it or trusts his new developers. Maybe they need another 6-12 months to finish the rework or fix critical bugs of the rework. There is no point to make any updates that say that patch does not work yet. As soon as it works we will have the patch. No updates till then probably. |
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#2
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I think this is very well said, and sums it up in all honesty, you simply can't rework what is a complex engine in 6 months...something that takes years to develop correctly, its overreaching by devs...we wanted to believe it, it we may still be surprised, but its like Porsche developing a new engine after they start selling the car. Anyway, time to just disconnect and check back this summer. |
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#3
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The main problem isn't lack of communication.
Some of it lies with what we do with it. The devs and black six have been in communication about the issues. And some of them there isn't anything new. But communication or lack there of, does not change anything. Only thing that will change is the patch release or game fixes. And its funny. Once Il-2 Moscow / Cliffs gets working like Il-2 1946, everyone, including those that vehemently declared they would never purchase this game or give money would buy it, heck even twice. UNless there is a serious WW 2 sim contender, but so far this game has the lead in that area. Yeah I'm annoyed, but there's more dangerous things in life I should put my worries to. Quote:
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#4
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There are 2 issues here. The first one is the technical reasons for the delay of the patch. Nothing the devs do or say here will change any aspect of that. The second issue IS completely a communication issue - the discontent has built over the last 2 months precisely because people aren't being told anything despite repeated (polite) requests. My only assumption is that the devs have continually thought that the patch was just around the corner, and therefore that there was no need to make statements. Unfortunately as the delay has stretched on and on that policy has run out of track.
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#5
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