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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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  #11  
Old 03-16-2012, 12:13 AM
salmo salmo is offline
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Join Date: Mar 2011
Posts: 632
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Type of improvement: FMB Object

Explanation of proposals:
Provide a FMB object that can:
(a) have sound (wav) file attached to it (something like a dropbox with sound options for seagulls, waves on the beach, factory noises, forest birds chirping, people chatting, air-raid siren etc).
(b) have an effect radius set (the sound becomes active when a player comes within the set radius of the object).
(c) and a pickbox to set the sound for red, blue or both armies.

The sounds would have to either be included with COD updates or downloadable from the mission host at mission-load/runtime. Could consider making a static object & an 'invisible' mobile object.

Benefits:
Provides a flexible means for mission builders to include ambient environmental sounds in their missions adding to game immersion.
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Last edited by salmo; 03-16-2012 at 12:19 AM.
 

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