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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Ambient sounds existed in original IL-2 but there was never a way (that I found) to implement them.
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#2
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another idea: propwash that influences grass!
That would be a WOW-Effect...
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AMD Penom ll 6x 1055T Processor 2.8 GHz // 8GB Ram // XFX Radeon HD 7870 Black Edition DD (2048 MB Memory DDR5, GPU 1055MHz) // Windows 7 Professional 64 Bit Version Saitek x52 // Saitek Throttle Quadrant // Saitek Pro Flight Rudder Pedals // Track IR 5 |
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#3
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- Occational distant flashes and rumble on the horizon of artillery barrages at the direction of front lines.
- Moving fishing boats on the sea. - Barking and wandering dogs around airfields. |
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#4
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#5
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Quote:
__________________
ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 |
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#6
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__________________
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#7
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Quote:
Long live Riley
__________________
ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 |
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#8
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Quote:
~S~ |
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#9
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Quote:
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#10
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I love the idea of fishing boats loose in the chanel, there should be more stuff lying around even for free flight.. anyone remember operation flashpoint? (the first one) mission editor on that was fantastic, I wish CLOD's was that flexible and easy.
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