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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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More sounds!!!
Ambient nature and other sounds like wind or traffic, distant sounds of maybe mechanics working in a nearby hangar etc and some more lively objects to place around the airfield. Maybe some civilian vehicles would be nice too - not every officer can afford a Skoda Armoured car. Last edited by Verhängnis; 03-15-2012 at 11:18 AM. |
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#2
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about birds
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#3
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* Birds are in the FMB but do not appear in the MP environment. ? May have been turned off to improve fps.
* More sirens? We already have 2 sirens (red & blue) in-game but neither have sound * Ambient sounds - Yes indeed
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#4
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Quote:
i tried to make a video with this mission, but somehow, on the recorded vid, the birds were suddenly disappeared. anyway, is it possible to collide with such birds???that would be interesting then. |
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#5
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I have used sea gulls,sheep and cows in a multiplayer map.Others that have joined have seen them also.However although they show in hosted game they do not show in a dedicated server game.
Unfortunately they are like the trees and runway signs.You can fly/drive right through them. In the old 1946 parts flying off a plane in front of you would cause damage if they hit you.I am not sure about Clod.Parts fly off but I have not been hit with them yet. |
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#6
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@ Tavington: These suggestions should be posted in the Questions and Request thread! Otherwise its most likely that these infos don't get to the Devs!
http://forum.1cpublishing.eu/showthr...=28341&page=19 I especially like the idea of more ambient sound, working sounds at near a hangar, wind, traffic, birds etc Like in RoF where the church bells over a town really pushes the immersion |
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