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| King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses. |
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#1
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1. You can choose one of three characters. You can change the name and the emblem.
2. The game is in real time. The battles are turn-based. There are no global limits, but some quests have limitations. 3. The main thing is that we don't create armies. This is a Heroes' feature, not King's Bounty's. Armies are located in castles and in some other buildings. The quality and the quantity of an army depends on your title and the relations between the host of the castle and you. There are two additional slots in a castle where you can leave a part of your army. Also if a player upgrades a specific skill, he gets two additional slots where additional units can be located. But they can't participate in battles. Your leadership can decrease too (e.g. you put off a thing), and your army can attack you. But it can be detected before battle (in the main interface) and you can take preventive measures. 4. There are no competitors (unlike Heroes). In our game there is an adventure and its main hero is our character. It's not a map cleaning thing like it was in Heroes, where the plot develops only in intermission videos. The RPG element is very strong in King's Bounty. But, certainly, we have superbosses and their armies as our foes. But they counteract, not complete the same tasks as we do. |
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#2
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And it's very important, guys, that everybody realised, that this game is not a Heroes-like. It's not a turn-based strategy with RPG elements, it's RPG with elements of a turn-based strategy. It's a real adventure, where everything changes and you don't have ust to clean the map. It's a very interesting and deep world.
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#3
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Quote:
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#4
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yea the initial game is gonna be single player only with multiplayer coming in a later expansion. Im just getting turned off at the lack of updates or a release date already I mean this game was slated to be released in 07
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#5
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Agreed...
Come on, just give us the demo! I don't care if it has some bugs or if it crashes when you get through level one or if it doesn't have nice, shiny art and a tutorial and all that, I just want to play it, and I do hope I am unanimous in that. |
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#6
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Exactly even a buggy demo would be awesome at this point! Even though I doubt it would have many bugs at all ANYTHING to tide us over for just a little while longer plz
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#7
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So I still have one unanswered question, which after reading through 11 pages of posts, find that Evgeny hasn't confirmed or not confirmed either way …
Will King's Bounty use or not use StarForce as its copy-protection? The answer to this question will determine whether or not I buy the game. So what's the answer, Evgeny? |
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#8
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This matter depends on the local distributors decision. It's up to them to decide.
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