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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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For me missions runs ok in the cycle with no errors. Don't know what may cause error message. I had that problem with sockets ealier on but I was running it under win xp, upgrading to win 7 cleared this issue. Still working on it anyway. About web page, if You are using .php files attached by Will You have to edit few files like config.php, header.inc, footer.Inc from web page folder ...
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![]() Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate |
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#2
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Thanks 79_Dev, I am already operating win7 & am familiar with running FBDj stats webpages & have edited the conf.ini to include the correct DB connect info. SQL Admin reports cloduser & clodadmin are connected to the DB & in sleep mode.
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
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#3
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In all missions.cs files are setup the correct IP and port ?
You need for each mission in cycle the base mission script with your machine settings in region Stats Initialization Last edited by D_F_C; 03-01-2012 at 01:12 PM. |
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#4
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Hi Wild Willi thx for sharing
how can i make that the server shows from whitch country the players are ? now the server scrives (player) from unknown and that is wrong Last edited by lotaria; 04-09-2012 at 05:05 PM. |
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#5
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Hi wildwillie
first sorry for english, i use google traslator There is my cuestión. When i use il2 commander the planes create by a time tiggers or army air no start on the server. How can i solve it. THX |
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#6
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after read a lot off post, i add this to bose scrip, and now work fine
Quote:
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#7
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Sorry, no work bery fine.
The works only the first time. But the trigger TPassThrogh it only works once,but I need is that every time you activate work. ¿how can i solve it? NOw work. only need change false for true. Quote:
Last edited by melasuda; 03-15-2012 at 02:05 PM. |
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