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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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I have seen many threads regards the horizon appearing through the cockpit but never seen this and thought it was an ATI issue. With the new server 1 dawn start mission, I can see the runway lights through my cockpit instrument panel - anyone else noticed this?
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#2
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Yep, been there since day one sadly
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#3
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Bliss,
Any chance we can get: 1. variable time of day when mission new battle launches? Maybe have several main missions with different time of day & randomly lauch one of them? 2. Variable targets? The pilots have quickly learned where targets & AI flights are located. Maybe 10 targets each side, & get the script to select 3 each side for any given battle?
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#4
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re: ATAG server, latest mission settings, The sun, the weather, the environoment, time of day, bright colors, sky, sun, darkness...the sun and sunraise setting is implossble to enjoy, the time it take for the sun to fully rise..
no light to see where to taxi, takeoff, land, and much, much more.. I just cannot see anything,, maybe some younger people with the best eyesight can see, but I cannot... am I the only one that does not enjoy the bright early rising sun? Just sayin' I beg ATAG to move the time, change the sun brightness, make it more user freindly and not an eye test... Thank you again, Ram..
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#5
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Quote:
It makes you understand why the fighter pilots hated night flying though It isn't long before the light begins to improve and the sun peeps over the horizon (beautiful, the devs have made such a good job of that). Anyway I was coming here to congratulate ATAG on this so 'wtg' guys. btw I'm not young either
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#6
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I am 50/50 with the new mission time period. Its, ok for a short stint but I find it very tiring - its hard enough to see in good daylight. It is dark for too long for me to enjoy, the level of concentration wears me out pretty rapidly.
Yes, the RAF flew night missions and the majority of pilots considered them a waste of time - the results were very poor. They adopted a 500ft layering tactic to help improve the effectiveness of these sorties but it made little signicant improvement. The best measure of what people would prefer is to run the Dawn mission on server 1 and the daylight mission on server 2 and then see which is the most popular mission.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. Last edited by SEE; 03-01-2012 at 10:37 AM. |
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#7
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I hve to disagree with you SEE.
Many missions were launched before dawn in order for the flight to be on station over the target area at first lights. It's was a dayly ration for pilots to hve to take off in the dark taxying only by the shear lights of their flight leader blue flammed exhausts. Even If I hven't the opportunity to fly the mission entirely, Bliss did a great job with that mission. In fact having to fly such a mission once every day we fly migh greatly increade realism and immersion. ALtough it still lack the Café noisette and Croissants when you take off on the blue side Last edited by TomcatViP; 03-01-2012 at 11:08 AM. |
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#8
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Quote:
#2 also goes right along with what I said about #1. Once everything works as intended, there will be no reason to change it up, considering the mission will never be the same one again until it comes back into rotation. I don't think we are too far off here from incorporating it. Quote:
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@all get your butts on TS3 tonight. We are going to have a gaggle of a good time. Tell me if this isn't fun: http://www.youtube.com/watch?feature...&v=CTO4S7t80KQ Last edited by ATAG_Bliss; 03-02-2012 at 09:20 PM. |
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