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Vehicle and Terrain threads Discussions about environment and vehicles in CoD |
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#1
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I'm running an Ati 4890 and don't get any flat water, i can see waves, foam, etc.
The conf.ini is not yet documented enough to go fiddling in there so i haven't touched it. However, i remember various people saying that because of delays on microsoft's part with debugging the new DX versions, the developers couldn't enable all of the features they had coded in time for the release, so they used placeholders for some. The water was one of those features. The final water version was supposed to be transparent and the player able to see a certain depth below the surface based on weather/light conditions. In any case, if you can find a solution it would be good both for you and everyone else if you shared it here. Otherwise you can wait for the beta version of the upcoming patch to be released, which includes a complete revamp of the graphics engine to eliminate known bugs. I think the patch (at least the beta) will not be too long, based on what we've been told in the latest Friday update. It's probably a holiday today in Russia, but maybe we'll get something within this week or the next. I don't have any inside information, i'm just making a guess based on what BlackSix told us in the update thread that work is almost complete. |
#2
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well, hope your right blackdog.
As it is now, it just gives me a headache flying low and close to the water. You can't judge the alt by the waves and it just looks wierd. Bit dissapointinmg after how nice it looked on some vid's i saw on youtube. Game oterwise seems to be running somewhat ok from what saw this far.My system seems to be able to run on close to highest settings even with the dual-core i run atm. Will take me some time to get used to the behaviour of the TIR, as it keeps jumping around and isn't at all as smooth as it runs flying 1946. GUess can always fly as it is and practice up propper usage of the complex engine managment as it is miles ahead of the old il. But think that will be all it will be used for till the game get's sorted out. Atleast bought the game in support of development i guess ![]() Was under the impression most things have been ironed out since the release and all those wierd bug's, so that's why thought i'd go on and get me a copy today and give it a shot. For online flying i'll stick to 1946 and the spit vs 109's server over at HL for now. |
#3
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Solved the flat water issue
![]() Had to set my graphics card settting to AA overide program settings, and the same with the option below (anisotrop filtering in swedish) and the oceans are now full ov waves and foam ![]() Not sure if will help out everyone, but posting it anyways incase does help someone. Now... if only something could be done about the flickering shadows. It's driving me insane. It's almost epilepsy enducing, and i don't even suffer from it ![]() Flying with trees off, but it does make the ground look even more lifeless. Shouldn't be an issue with mostly trying to fly high, but noticed fights do tend to end up at lowish altitudes flying on the online servers. The distance rendering does also leave one wishing, but i guess i should be happy for the small things i manage to solve. Overall, an OK impression of the game this far. No idea if it's still worked on so much anymore, but if some things could get ironed out theres a great potential in here for a leading WW2 sim for the next 10 years ahead. Cya all in the skies ![]() |
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