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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-26-2012, 09:22 AM
Ace Cheese Ace Cheese is offline
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Type of improvement:Graphics

Explanation of proposal: The low grass looks rather bad; it's better not to have it unless it's about a foot tall. The ground textures are nice and should be seen. Tall grass and wheat look great.

benifits: Added FPS and it looks better.
  #2  
Old 02-26-2012, 09:30 AM
Ace Cheese Ace Cheese is offline
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Type of improvement: Interface

Explanation of proposal: Make the user-face look better and more user-friendly, get rid of the aircraft icons; replace with list form, enable easy quick missons like 1946.
Il-2 1946 functionality crossed with the presentation of ROF. Some film clips of gun-cam and appropriate theatre footage in the background of the menus would look fantastic.

Benefits: I will buy the entire series.

Last edited by Ace Cheese; 02-26-2012 at 09:36 AM.
  #3  
Old 02-26-2012, 10:00 AM
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klem klem is offline
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Posts: 1,653
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Type of improvement:Graphics

Explanation of proposal: Far too much long grass on areas of airfields where it would have been mown. These are not rough Landing Grounds rushed into action in France during 'Overlord' they are properly maintained airfields. Unnecessary graphics loading. Please reduce height and general size (its grass not wheat) and reduce the cartoon waving effect.

benifits: Improved FPS and more realistic appearance.
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Last edited by klem; 02-27-2012 at 08:08 AM.
  #4  
Old 02-26-2012, 02:05 PM
Faucon Faucon is offline
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Type of improvement:
1. Su26
2. Software's stability

Explanation of proposals:
1. Make it flyable, as fragged few days before the release.
2. No more launcher.exe issue.

Benefits:
1. Being able to enjoy FMs, waited by all aerobatics users from IL2.
2. Being able to JUST play this game...


Yes, that's all
  #5  
Old 02-26-2012, 02:54 PM
jimbop jimbop is offline
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Location: Australia
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Not long I hope... B6 replied to the earlier version of the thread and said the suggestions had been looked through and found useful. Good enough for me.
  #6  
Old 02-27-2012, 12:23 AM
Blackdog_kt Blackdog_kt is offline
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The funniest thing about users inserting small jabs that break the rules here and there and then deleting their own posts to prevent banning, is that they think we can't see them.

And while deleting a rule breaking post makes it acceptable (since the majority of users can't see anything breaking the rules) it doesn't help with the moderating team's perception of who is inciting trouble, which means it's even easier for us to make decisions regarding the access privileges of certain members here. In other words, in the event that a "should we give him another chance?" question pops up, shenanigans like these tend to influence the outcome in favor of a negative decision.

Mind your manners, state your opinion and let others have theirs, nobody has to share yours if they don't want to. Most of all, in threads like these that serve a specific purpose and are not discussion threads, stick to the topic and the specified format. Furbs i'm looking at you.
  #7  
Old 02-27-2012, 07:26 AM
hiro hiro is offline
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Join Date: Jul 2009
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Type of improvement: Ground control (vehicles, guns, girls etc) for any player joining the server while sitting in the waiting queue.


Explanation of proposals: For servers that have a waiting queue (for whatever reason, specific game started / no free for all etc), players can use ground vehicles while they wait.

A player can joins server while a current game is in progress (and cannot allow newly joined players) and has the option to participate in ground action. When his / her place in the queue finally allows entry as a pilot, they are given the option to join in the list of pilots.


Benefits: Immersion; gives players something to do while waiting in the queue. Also players wanting to join a specific / favorite server or wait on their favorite side can do so.

Cons: possible lag if tons of players are in the queue using ground equipment, players will be given less chance to be "forced" into playing a side they normally would not play, team balancing harder due to players not forced into a side.
  #8  
Old 02-27-2012, 01:56 PM
Damixu Damixu is offline
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Join Date: Jul 2010
Location: Finland
Posts: 128
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Type of improvement:
Search lights focusing to AA gunners target sector on the sky.

Explanation of proposals:
At 1st we need functioning search lights.
At nighttime any (man controllable) AA gun directing gun to the sky causes automated search lights start scanning the same part of the sky.

Benefits:
More immersion.
Ability to defend against night raids more effectively.
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