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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-24-2012, 03:05 PM
Sutts Sutts is offline
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Originally Posted by speculum jockey View Post
Love how when someone suggest that they work on alternate MP modes or more content people scream that they want more aircraft, and the devs should only focus on the Flight model and patching the graphics engine.

But show a video about something totally unrelated to flying or the patch and people fall over themselves to give the first "+1" or "thanks devs".
Because most of us are grown up enough to realise that the team ARE working hard on the flight sim aspects (as plainly obvious from last weeks update) and a separate team is implementing the long planned ground-based items which are very impressive and praise worthy in their own right.

Implementing the tanks takes NOTHING away from the improvements to AI, comms, FM, DM etc. Different skills, different teams.

You guys are unbelievable. You whine like mad when the devs show us nothing and throw everything back in their faces when they do make an effort to show how the product is progressing. Credit where credit is due.
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Old 02-24-2012, 03:09 PM
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SiThSpAwN SiThSpAwN is offline
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You guys are unbelievable. You whine like mad when the devs show us nothing and throw everything back in their faces when they do make an effort to show how the product is progressing. Credit where credit is due.
QFE!

You beg for info, then the info isnt what you want and you trash them, way to promote communication guys! Everything I see them doing is moving towards a more complete WWII experience, bombing a live column of tanks? I'm in...
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Old 02-24-2012, 03:13 PM
Damixu Damixu is offline
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Originally Posted by Sutts View Post
Because most of us are grown up enough to realise that the team ARE working hard on the flight sim aspects (as plainly obvious from last weeks update) and a separate team is implementing the long planned ground-based items which are very impressive and praise worthy in their own right.

Implementing the tanks takes NOTHING away from the improvements to AI, comms, FM, DM etc. Different skills, different teams.

You guys are unbelievable. You whine like mad when the devs show us nothing and throw everything back in their faces when they do make an effort to show how the product is progressing. Credit where credit is due.
Well said. And I wouldn't be that surprised if practically all ground war models are imported from 1C SoftClub's other merchandise: Theatre of War series. Those models are so detailed that it would be almost impossible to flight sim developer to allocate so much resources to create the models from scratch.

Just my two cents.

Last edited by Damixu; 02-24-2012 at 03:15 PM.
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Old 02-24-2012, 03:23 PM
GraveyardJimmy GraveyardJimmy is offline
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Originally Posted by Damixu View Post
Well said. And I wouldn't be that surprised if practically all ground war models are imported from 1C SoftClub's other merchandise: Theatre of War series. Those models are so detailed that it would be almost impossible to flight sim developer to allocate so much resources to create the models from scratch.

Just my two cents.
As I said in a post that was deleted (OT I think), I think that the models may have been already created. The controls menu shows this isn't something that has only recently been thought up, the potential (and perhaps intent) for ground units has been there since release (I remember seeing the vehicle controls on release day). The ground units have always had great detail and even animations on firing, so it doesn't seem as though too much 3D work would have been required.

Also, with a expansion/sequel on the way, modellers would have been working on new aircraft and we know that graphics programmers have been working on the new engine.

People here seem to think that the developers dont want to make a flight simulation or have abandoned it, but they are going to want both new customers and potential ones to buy the sequel, so there would be no point in stopping flight development.

As other people have said, wait and see for the patch and an official announcement on flight models and then see how the flight aspect is modelled. If you dont like the idea of ground warfare, I'm sure you can ignore it if the flight system is improved.
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Old 02-24-2012, 03:15 PM
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Bonkin Bonkin is offline
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If I'm totally honest I'm just not interested in the ground warfare element and I think the plot has been lost. There is a massive array of first person shooters out there and I just don't see how this path of development will ever be able to compete with the likes of games like Battlefield.

My interest is the air. My passion is for warbirds. There are a lot of positive comments here so maybe there will be a market for this stuff but personally, I think they should stick to what they do best - and keep the focus of battles in the sky, either air-to-air combat or mud-moving.

Sorry BlackSix - I just don't believe this is where 1C's future is with this game and although I'm an avid supporter of all things IL2 and CloD I'm actually getting bored of this. Having said that... I do applaud and personally thank you for your improved communications.
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Old 02-24-2012, 03:26 PM
15.Span_Valalo 15.Span_Valalo is offline
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nice video... nice nice... but, this will be true??? I have more concerns... The SLI and other big and more important bugs, will be solved??? or FPS and shooter always persist??...

But I'm always happy to see new news and Luthier and Cia are working to CloD.

Thks B6 and Luthier team.
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Old 02-24-2012, 03:35 PM
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SiThSpAwN SiThSpAwN is offline
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Originally Posted by 15.Span_Valalo View Post
nice video... nice nice... but, this will be true??? I have more concerns... The SLI and other big and more important bugs, will be solved??? or FPS and shooter always persist??...

But I'm always happy to see new news and Luthier and Cia are working to CloD.

Thks B6 and Luthier team.
I dont know about SLI, but they are claim big increases in performance, so you have that... at some point we complain just to see our name in print I think
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Old 02-24-2012, 05:35 PM
Factor Factor is offline
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Originally Posted by Bonkin View Post
If I'm totally honest I'm just not interested in the ground warfare element and I think the plot has been lost. There is a massive array of first person shooters out there and I just don't see how this path of development will ever be able to compete with the likes of games like Battlefield.

My interest is the air. My passion is for warbirds. There are a lot of positive comments here so maybe there will be a market for this stuff but personally, I think they should stick to what they do best - and keep the focus of battles in the sky, either air-to-air combat or mud-moving.

Sorry BlackSix - I just don't believe this is where 1C's future is with this game and although I'm an avid supporter of all things IL2 and CloD I'm actually getting bored of this. Having said that... I do applaud and personally thank you for your improved communications.
x1000
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Old 02-24-2012, 05:44 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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IMHO complaining about 1C trying to generate more $ for flight sim development by attracting RO2 and World of Tanks players is like a dood complaining about his favorite bar/pub trying to generate more $ for a bigger beer on tap selection by letting ladies in for free on ladies night..

I see both as a good thing..

more targets!
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Last edited by ACE-OF-ACES; 02-24-2012 at 05:51 PM.
  #10  
Old 02-24-2012, 05:47 PM
JG53Frankyboy JG53Frankyboy is offline
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who says this more $ would be put in the flightsim part and not in the groundwar part if this groundwar part brings the easier money.
Anyway, we can change nothing, we have to wait what they will do and than can decide to buy or not.
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