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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 02-23-2012, 05:08 PM
pupo162 pupo162 is offline
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Quote:
Originally Posted by 6S.Manu View Post
Exactly.

Anyway, as for the realistic bombing mod of IL2, a 60% accurate detail is better than a 20% accurate, isn't it?

In this case there is no fatigue at all and not only spit pilots but also high speed BnZers (probably in a lesser way) can fight in that way for dozens of minutes; I can tell you that during our 1v1 trainings sometimes the fight end because of fuel, and we are manoeuvring all the time... 30 minutes?

Use an average value and we are happy.

ok, you are right. i was thinking of a mroe ocmplex fatigue thingy. remodellign the G tolerance taking in consideration nearby pass ( 2 mins or so ) G maneuvering its doable. as you said. ( tough being able to trim in black out is a bad bad bug)
~
regarding the 30 min fight. i remenber viewing in history channel a guy who dogfighted 2 zeros during 20 or 30 min. yeah, its dogfights, but yeah.
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