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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 02-22-2012, 06:41 PM
TomcatViP TomcatViP is offline
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Join Date: Aug 2010
Posts: 1,323
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Hi Manu,

Good thread again

Here are mines. I edited your post as it was a close match. I hope you won't mind

~S!

Quote:
Originally Posted by 6S.Manu View Post
Anyway these are my priority lists about a combat flight sim:

High priorities
- Flight model (it's a flight sim... every plane should fly almost like the real one)
Yes!
Quote:
Originally Posted by 6S.Manu View Post
- Virtual pilot simulation (fatigue management, visibility skill, G-forces, damage model)
Excellent!
Quote:
Originally Posted by 6S.Manu View Post
- Damage models
- Weapon's historycal performance and calibration.
- Communications (between pilots and with ground control... think about calling the mechanic because of an issue during the engine startup,
Oh great wld it be to hve an animation with the mech explaining to us what he had to fix on the plane and what we shld monitor in our flight
Quote:
Originally Posted by 6S.Manu View Post
talking directly to the command for info, having the command that alert you of a plane seen by some civil observers on the coast)
- Sound engine
- Demanding management of the plane (not only engine management, but also belts, oxigen, gunsight's bulbs ect...)
A key to unleash or tighten the seat belt wld be awesome !
Quote:
Originally Posted by 6S.Manu View Post
- Atmospheric simulation (sun, clouds, haze.. maybe not visually perfect, but they must be there and must be VERY important for the pilot)
- wheater and gust simulation : the plane shld be shacking, the wing shld rock instead of being so steady, our sight shld be blurred by the vibration at low alt and high speed
Quote:
Originally Posted by 6S.Manu View Post

Low priorities
- Object 3D models
- a beautifully legged female pilot (oh sry was it me or you adding this one ?
Quote:
Originally Posted by 6S.Manu View Post
- 3D world graphics
- Visual effects
- Airbase life
- AI

Needless things
- Clickable cockpit
- Manual ammo belt management
this was really the devil entry door (no links with the above)
Quote:
Originally Posted by 6S.Manu View Post
- Interactive flak
taking ctrl of the AAA guns on the ground is a fun idea IMOHO (still no link with the above )
Quote:
Originally Posted by 6S.Manu View Post
- Dynamic weather
disagree (see above)
Quote:
Originally Posted by 6S.Manu View Post
- Extreme weather like rain or storm
Planes were ordered to fly in very challenging weather during the war - IMOHO it's a must
Quote:
Originally Posted by 6S.Manu View Post
- City life (it's a war... why should bombed families turn on the light? Here in Italy if you turned on the light you were to be strafed)... no, cows are useless...
- Women between the pilot's arms
lol
Quote:
Originally Posted by 6S.Manu View Post

Last edited by TomcatViP; 02-22-2012 at 06:45 PM.
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