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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-21-2012, 05:38 AM
salmo salmo is offline
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Thanks Wolf. Even my machine had difficulty handling the larger weather formations. Renders OK, no stutters, but a lag in reading cockpit inputs like flaps, throttle changes etc. Oh, and there's no rain with the thunderstorm Lets hope the new patch improves fps enough that we can start to have some variable weather in online missions.
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Old 02-21-2012, 07:15 AM
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Probably a lot to ask, but any chance for a You Tube clip?
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Old 02-21-2012, 07:22 AM
Verhängnis Verhängnis is offline
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Probably a lot to ask, but any chance for a You Tube clip?
+1
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Old 02-21-2012, 07:26 AM
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JG52Krupi JG52Krupi is offline
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And some pics please
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Old 02-21-2012, 07:38 AM
335th_GRAthos 335th_GRAthos is offline
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And some pics please
+1 please!

Thanks Wolf

~S~
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Old 02-21-2012, 09:00 AM
salmo salmo is offline
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Weather example -Thunderstorm
Start with thunderstorm on starboard side & clear weather on port side. Note how canopy frosts over & engine dies trying to climb through the thunderstorm clouds.



Weather example -Overcast with breaks
Breaks in cloud, easier on engine than thunderstorm.
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Last edited by salmo; 02-21-2012 at 09:06 AM.
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Old 02-21-2012, 09:45 AM
Dano Dano is offline
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I can only imagine that with the current particle rendering issues that this is just awful
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Old 02-21-2012, 11:34 AM
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Quote:
Originally Posted by salmo View Post
Weather example -Thunderstorm
Start with thunderstorm on starboard side & clear weather on port side. Note how canopy frosts over & engine dies trying to climb through the thunderstorm clouds.
You can fix that by using the carburator ("carburettor") heat, which has no key binding by default, so you have to do that first.

The carb heat will clear the ice from the air intake, you should hear the engine slow down a bit while you hold the carb heat key for a few seconds and then come back to life even in the thickest of clouds.
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Old 02-21-2012, 12:04 PM
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Thanks for those Youtube clips, Salmo! I tried stacking clouds in FMB awhile ago but it killed my framerates when I flew it. Hopefully the recoding will overcome this.

In your trials, did you notice if the heavy clouds actually concealed the other plane? With the little puffballs we have now other aircraft show through very noticeably.

S!

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