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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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If all the bugs are fixed inc Ai & crashes,& the new FPS/XFIRE/SLI graffics work ok without stutters then I would like the Co-operative gui to work on similar lines to the one in il2 .
Other than that more ships ,allied and Axis with to start with manable AAA,then possibly more ship control. More flyable aircraft would be cool for CLod ,especialy the Beaufighter that had the first onboard radar system at that period.A worthy adversary for the Bf 110. For BoM the BF 110-G with its Radar too. |
#2
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ummm, ok
i don't fall into the category of just being focused in the 4 categories you start with(tho #3 has some interest), working comms and AI are the areas i'm patiently waiting for improvements in. As to your ideas, there are some good ones in there, tho some could be done now- ie the racing, map SDK would be rather helpful here i think(and hopefully adopted into game 'properly' at some point) Trick flying/aerobatics- done right it could almost be a sim in itself. The scoring system would be 'interesting' to say the least Gunnery/bombing accuracy yeah- but how about the gunnery being a target towed behind a plane . You get to see the target close up after flight to see how bad your shooting is ![]() However i think you are missing a trick (and probably the majority of CoD users) by ignoring the offline side of these ideas and as CoD is meant to be 'the same' this should be relatively simple to incorporate such ideas in both. just my thoughts |
#3
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Variety is the spice of life, it is what is sorely needed for CLOD.. obviously when the game is fixed, a nice bag of planes ect would be fun and keep things fresh..
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