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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 02-17-2012, 05:25 PM
BaronBonBaron BaronBonBaron is offline
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I love the video! Good work guys!!

Being able to drive ground vehicles will open up a whole new world of possibilities!

Just imagine in online multiplayer, baling out of your aircraft, but then finding an abandoned vehicle and continuing the fight on land! EPIC!
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Old 02-17-2012, 06:12 PM
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ATAG_MajorBorris ATAG_MajorBorris is offline
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"What I found unprofessional was the sulking tone when Luthier announced that no further ships would be modeled and especially the reason given. That's diva behavior and not the rational behavior of a businessman"

@csthor: Unprofessional? maybe but what else do you do when your getting killed on these forums daily, from many people that dont even fly the sim.

The sad part is potential new pilots(maybe the devs too) cant tell the difference between forum flyers and real sim pilots.
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Last edited by ATAG_MajorBorris; 02-17-2012 at 07:41 PM.
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Old 02-17-2012, 06:17 PM
Buchon Buchon is offline
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EPIC update, my eyes can´t unseen

Some video stuff remind me Flash Point (the first one off course )

Incredible update, I'm just speechless ...
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Old 02-18-2012, 03:28 AM
swiss swiss is offline
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Quote:
Originally Posted by csThor View Post
It's everyone's right to question the motivation and reasons for spending - apparently spare and priceless - development resources on what is not essential for the flight simulation CloD was advertized as. Simply put a Royal Navy Destroyer is a lot more relevant for a decent representation of the Battle of Britain (think Kanalkampf) than drivable vehicles.
Uh -

If I understood Lu' correctly, the project CLOD as an geographical and historical one is done - they moved on.

The said they will fine-tune the engine, and the result will be available for the clod owners as patch (as well).

You can be sure additional planes and decoration (like the "H.M.S. Ridiculous", lol) will eventually find their way into the game series, included in the sequels to come - but not as patch for bob.

Quote:
That's diva behavior and not the rational behavior of a businessman.
His pov could be something like this:
The community dislikes our ships.
Hm.
Obviously we suck at it - let's move on and focus on something we're better at.

Sure, you could just try to improve, but i think ships are a rather expensive adventure.

Last edited by swiss; 02-18-2012 at 03:35 AM.
  #5  
Old 02-17-2012, 05:17 PM
JG53Frankyboy JG53Frankyboy is offline
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let them work on what they want, thats ok.

how it will work out it will be shown when it comes to sell the planned sequel.
  #6  
Old 02-17-2012, 05:24 PM
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I noticed only one machine gun firing from that pit it is a dual machine gun?

I also noticed the horizon looks allot better as do the graphics and atmosphere.
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  #7  
Old 02-17-2012, 05:21 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Quote:
Originally Posted by bw_wolverine View Post
So complaining about additional content in the game really just amounts to "I WANT MY THING FIRST!!!!"
That may be true for some..

But not all.. Some of us see this new content as 1C trying to be all things to all simmers (land, sea, and air)

Which sounds great in concept

But up to now has been imposable to do AND maintain a level of realism

For example, take BF3, it is all things to all simmers (land, sea, and air) but now take a look at each aspect of the game..

Land.. All vehicals are pretty dumbed down
Sea.. All vehicals are pretty dumbed down
Air.. All vehicals are pretty dumbed down

As nato said it "Jack of all trades master of none"

Now 1C is going to try and be the exception to that long standing rule

I for one hope they do it! In that I love WWII tank simulation!

If they do it and maintain the level of realism we are use to they will be the FIRST to do it!

It is that holy grail of games we have been dreaming about for 20+ years.

In summary, if you thought 1C bit off more than they could chew with CoD the flight sim..

Taking on this task is like taking another bite while your mouth is still full!
  #8  
Old 02-17-2012, 05:36 PM
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I haven't read all of the thread, but this could be very good for all of us. Someone should post this video in the tank sim forums, if it hasn't been already. This could have many of the the tankers investing in the sim now.

I realize the angst some have of these features watering down a combat flight sim, but I doubt over the long haul this will be the case. The new series is primarily a combat flight sim made by combat flight sim enthusiasts, these features will only draw in money from other genres, that will help finance the sim over a very long haul. The added monies will allow for new features primarily aircombat in nature, and even ships that are sorely needed. The longer this sim stays in development the closer we are to the SDK.
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Old 02-17-2012, 05:40 PM
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Quote:
Originally Posted by Chivas View Post
I realize the angst some have of these features watering down a combat flight sim, but I doubt over the long haul this will be the case. The new series is primarily a combat flight sim made by combat flight sim enthusiasts, these features will only draw in money from other genres, that will help finance the sim over a very long haul. The added monies will allow for new features primarily aircombat in nature, and even ships that are sorely needed. The longer this sim stays in development the closer we are to the SDK.
Fingers Crossed!
  #10  
Old 02-17-2012, 05:43 PM
David Hayward David Hayward is offline
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Adding vehicles to the game is pretty cool. People who don't like flight sims can be recruited to drive tanks and act as FAOs.
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