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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Chivas, i think thats about 3 months worth of speculation bans right there!
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Furbs, Tree and Falstaff...The COD killers...
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#2
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1. It's not unusable. Our crew are regularly getting into scraps on our server and we have formations of 30+ enemy regularly. 2. How many have actually tried? I mean, with respect, I don't remember ever seeing any TP online, and since you are admitting that 40+ of your guys haven't bought it yet anyway then you can't have tried it. 3. Look at the bigger picture. Without expansion you won't have a sim, it needs funding and this market is too niche. It isn't 2003 anymore. My regards to Hatter. |
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#3
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Dont get the wrong idea, we want CLOD to be a massive success and we want it to be the combat flight sim of choice for everyone, but compared to the "multi-player" playability of IL2, its just not there. It speaks volumes in my mind that the only decent multi-player server out there is the ATAG one and that is primarily a dog fight server. IL2 has on 2000+ players on-line most nights in hyperlobby and lots of coops. I like the vehicles BUT the hours spent on them could have been far better spent getting the other issues fixed first. We at T.P have waited for 7-8 years to fly a BoB style campaign in a simulator that could do it justice, CLoD was meant to be just that, so you will understand our dissapointment. Still maybe we call all "drive" a multiplayer race around the airfield perimeter track looking at all the lovely aircraft that we cant fly together? No_145 Bunny |
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#4
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Together all flew 1481 hours (counted our hours on Steam as well) So a bit unfair to insinuate that we didn't actually tried. I think we rather tried hard to fly together, would'nt you agree? No43_Tigertooo Tangmere Pilots |
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#5
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I like the idea of cruising around the landscape, mostly to sight see. Even if its a dumbed down version of ground vehicles. Playing around in armor shooting at buildings and such appeals in a limited way too. But I really can't see this developing into a situation where some players decide it would be a great idea to re-create the evacuation of Dunkirk or later the Red Ball Express during an online war scenario. I can't imagine many guys who are into armor "investing" in CoD with the idea it might someday feature fully functional tanks either. I hope not too many resources get dumped into what looks like a novel feature in a flight sim.
The video looks good. Hope the patch does what so many are hoping for. |
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#6
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#7
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Ive been saying COOPs are badly needed since the release but it seems to fall on deaf ears.
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Furbs, Tree and Falstaff...The COD killers...
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#8
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Just think, Once people start driving their Wirbelwinds onto opposing airfields, nobody will ever complain about Vulchers again!!!!!!
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#9
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Most Tank/armor/infantry game players are used to maps that are postage stamp sized by comparison to flight sim sized maps. It would take hours at the speed of a WW2 tank to get from the "front" to an opposing airfield, and that's with no interdiction by enemy aircraft. Also remember that the Wirbelwind for Clod will have a realistic rate of fire and accuracy. It won't be the death star it is in IL2. There is/was a mod for IL2 that allowed you to drive a Jeep or Kubelwagen. Ever tried it? Start at a base on the Kuban and see how long it takes to get from one end to the other.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov Last edited by ElAurens; 02-18-2012 at 01:49 PM. |
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#10
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Will have to wait for some 1944 scenarios for that to happen.
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