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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-17-2012, 06:10 PM
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bw_wolverine bw_wolverine is offline
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I think a lot of people here are failing to define 'basics' and 'priority' properly.

Do some people here consider 100octane fuel Spitfires a 'basic priority'? Yes.

Is it breaking my game? No. I can say with pretty good confidence that the speed of the Spitfire in the game has not caused a crash to desktop.

Do some people consider british naval vessels a 'basic priority'? Sure.

Is it breaking my game? No. I can say with pretty good confidence that I have never needed to call for the H.M.S. Ridiculous to clear my six.

Every time I play the game it is clear that things need to be worked on (the aforementioned fuel, the ships, the whatever). But it is also very clear that none of those required changes are causing me to stop playing the game. It's absolutely enjoyable for me and for many others.

So complaining about additional content in the game really just amounts to "I WANT MY THING FIRST!!!!11", at least that's how all these 'don't work on that, work on this' posts come off. They've likely been working on the drivable vehicles since the game was released considering it was already obviously supposed to be part of the program.

So if you want those ships, or that fuel, or whatever it is you want, I would take the news that this is almost ready as "Yes, we're completing work on this and now we'll be able to get to the next thing in the list which just might be new boats."
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Old 02-17-2012, 06:15 PM
csThor csThor is offline
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It's everyone's right to question the motivation and reasons for spending - apparently spare and priceless - development resources on what is not essential for the flight simulation CloD was advertized as. Simply put a Royal Navy Destroyer is a lot more relevant for a decent representation of the Battle of Britain (think Kanalkampf) than drivable vehicles.

But as I said it's very likely pressure from above to make the engine more versatile to create the potential of selling it to other companies for additional income. As such it's quite normal and perhaps even a boon, although I have my doubts if any such revenues would be used to make the basic engine better and/or create new in-house releases for the Il-2 line.

@ Bliss

What I found unprofessional was the sulking tone when Luthier announced that no further ships would be modeled and especially the reason given. That's diva behavior and not the rational behavior of a businessman.

Last edited by csThor; 02-17-2012 at 06:17 PM.
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Old 02-17-2012, 06:17 PM
JG53Frankyboy JG53Frankyboy is offline
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let them work on what they want, thats ok.

how it will work out it will be shown when it comes to sell the planned sequel.
  #4  
Old 02-17-2012, 06:21 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Quote:
Originally Posted by bw_wolverine View Post
So complaining about additional content in the game really just amounts to "I WANT MY THING FIRST!!!!"
That may be true for some..

But not all.. Some of us see this new content as 1C trying to be all things to all simmers (land, sea, and air)

Which sounds great in concept

But up to now has been imposable to do AND maintain a level of realism

For example, take BF3, it is all things to all simmers (land, sea, and air) but now take a look at each aspect of the game..

Land.. All vehicals are pretty dumbed down
Sea.. All vehicals are pretty dumbed down
Air.. All vehicals are pretty dumbed down

As nato said it "Jack of all trades master of none"

Now 1C is going to try and be the exception to that long standing rule

I for one hope they do it! In that I love WWII tank simulation!

If they do it and maintain the level of realism we are use to they will be the FIRST to do it!

It is that holy grail of games we have been dreaming about for 20+ years.

In summary, if you thought 1C bit off more than they could chew with CoD the flight sim..

Taking on this task is like taking another bite while your mouth is still full!
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Old 02-17-2012, 06:02 PM
priller26 priller26 is offline
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Thx and keep up the good work...I just hope..that the performance issues re FLIGHT SIM are in the same class of what else has been worked on. I like what I see and where it is going, I would just like to make sure the "flight sim" portion of the game improves as well. Thanks!
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Old 02-17-2012, 01:23 PM
Al Schlageter Al Schlageter is offline
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Quote:
Originally Posted by carguy_ View Post
Somehow I think that human-manned AA positions would do a far better job, mainly at airfields. No more red raids on blue AFs. Realistic? No.

Oh and one Wirbelwind for me please!
You will have to wait til 1944 for the Wirbelwind.

I see vehicle races around the perimeter track coming.
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