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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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'Thanet' ('Isle of Thanet' but you can't easily see the river that cuts it off into an island). That lump or 'nose' on the end of Kent. Home of Manston and Ramsgate airfields. Note Margate on the North side. Often referred in-game simply as Manston or Ramsgate: http://maps.google.co.uk/maps?hl=en&...ed=0CBAQ_AUoAg Others that actually are named on the CoD map:- 'Deal' http://maps.google.co.uk/maps?hl=en&...ed=0CBAQ_AUoAg 'Dunkirk' (Dunquerque?) http://maps.google.co.uk/maps?hl=en&...ed=0CBkQ_AUoAg 'Calais' http://maps.google.co.uk/maps?hl=en&...ed=0CBAQ_AUoAg 'Boulogne' http://maps.google.co.uk/maps?hl=en&...ed=0CBkQ_AUoAg
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders Last edited by klem; 02-15-2012 at 06:06 PM. |
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#2
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Nice work, Klem.
And how can we forget that other JTDawg-ism: "Mansgate"! LOL (The combining of "Manston" and "Ramsgate" -- very handy in the heat of a dogfight when you're in a flatspin trying to give your location over Teamspeak. Hahaha)
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#3
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We should also define the Whiskey Trail, which I'm pretty sure is taking a direct route to Calais, especially when taking off from "Mansgate".
I think the OP also couldn't find a city named in a radar alert. I've had that happen, too, and only found a name once after zooming in more closely on the map until more city names were visible, then looking verrry carefully. Charlo |
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#4
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Hi fellas,
I've been away for a few weeks with traveling on business and had a death in the family. I figured we would have had a patch by now so I could throw some other missions in, but I guess that's not happening for another few weeks (I hope!) So in the time being, I'm going to modify some of these missions to be able to run them in the current format of the game (launcher crash time constraints). I understand the same thing gets old all the time. There will be some also be some maps with the IIa/E4 (both limited) and some early morning/late in the day stuff just to change it up a bit. Hoping the 1st one can get done sometime this weekend, and that we can incorporate it into a red wins = map A, blue wins = map B etc., type thing. No promises, but that's what's being worked on atm. Making a mission work right in this state of the game isn't very easy lol. So hold on to your shorts It also looks like the steam stats thingy took a crap. |
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#5
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Welcome back Bliss
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ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 |
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#6
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New mission up on Server 2. Yes it's the same battle area and shares many of the same airfields etc. Not much I can do on that front until the CTD's are solved. But it has a slightly different planeset and different objectives.
It starts at the butt crack of dawn (the forward fields have runway lights). And the new objectives include ships. Sadly ships aren't grouped together like airplanes in this sim yet, so I had to code 17 objectives just for the ships alone Anyhow it's 90% done (it still shares the same AI flights as server 1 currently) but I would appreciate any feedback. The objectives aren't going to be easy |
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#7
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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