Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Gameplay questions threads

Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

Reply
 
Thread Tools Display Modes
  #1  
Old 02-04-2012, 05:27 PM
Freycinet Freycinet is offline
Approved Member
 
Join Date: Oct 2007
Posts: 696
Default

Quote:
Originally Posted by Kupsised View Post
when I try to exit a spin I do all the things you did, except I also put ailerons out of the spin - i.e. opposite to the rudder (so if your left foot goes down, stick goes to the right... I think ). I don't know if it helps much, since you seemed to get out of the spin just as quick as I do, maybe even slightly quicker, but I read that as a recommendation some time back and it's always worked.
This is very interesting and a good point. If my technique isn't really the right one, then it should be corrected!

- Can anybody else chip in?
__________________
My Il-2 CoD video web site: www.flightsimvids.com
Reply With Quote
  #2  
Old 02-04-2012, 05:47 PM
Nepe_EAF51 Nepe_EAF51 is offline
Registered Member
 
Join Date: Nov 2007
Location: Almería, Spain
Posts: 15
Default

Well, the standard out of spin procedure is:

P...Power- idle
A...Aileron-neutral
R...Rudder-opposite rotation
E...Elevator-forward to break the stalled condition
All this is done simultaneously.

PARE being the mnemonic.


Nice video, thank you Freycinet. I would have added trim usage (especially in that climb to hold 160 mph) and more attention to the ball. All in all, a great help, thx for your work.
Reply With Quote
  #3  
Old 02-04-2012, 05:56 PM
Freycinet Freycinet is offline
Approved Member
 
Join Date: Oct 2007
Posts: 696
Default

Quote:
Originally Posted by Nepe_EAF51 View Post
Well, the standard out of spin procedure is:

P...Power- idle
A...Aileron-neutral
R...Rudder-opposite rotation
E...Elevator-forward to break the stalled condition
All this is done simultaneously.

PARE being the mnemonic.


Nice video, thank you Freycinet. I would have added trim usage (especially in that climb to hold 160 mph) and more attention to the ball. All in all, a great help, thx for your work.
Rudder opposite rotation? - Hmm... I seem to remember that it should be into the rotation for the Spit.

I thought about setting the trim in the video too, but decided against it. This vid is meant as a VERY basic tutorial, so I had to cut out some things (also setting the compass). But maybe I should have left in trim settings instead of the gunsight settings... Oh well.

I do notice that I fly a bit out of trim. Well spotted!
__________________
My Il-2 CoD video web site: www.flightsimvids.com

Last edited by Freycinet; 02-04-2012 at 05:58 PM.
Reply With Quote
  #4  
Old 02-04-2012, 05:54 PM
Kupsised Kupsised is offline
Approved Member
 
Join Date: May 2010
Posts: 181
Default

Quote:
Originally Posted by Freycinet View Post
This is very interesting and a good point. If my technique isn't really the right one, then it should be corrected!

- Can anybody else chip in?
Just did some quick tests (scientifically, both ways three times each) to get an average time on how long it took to recover from a self-induced spin (I put the throttle to idol, rudder hard over to the right, ailerons to the left and pulled back on the stick to induce the spin).

My way average recovery after three attempts was 9.83 seconds with the lowest being 9 seconds dead, middle was 9.7 and the highest was 10.8

Your way the average was 5.73 seconds, the lowest being 4.8, then 6.2 and 6.3.

Obviously there are too many variables to say that all 6 times were exactly the same spin, I tried to leave it spinning for around four seconds before trying to recover, but that probably wasn't pinpoint accurate at least. Either way, it'd seem your way is substantially quicker enough to say that, variables aside, it is probably still the quicker way considering how much quicker it was in the tests.

It would seem, then, scientifically (ish ) that your way is the better way, by about one third. Again, that's why these videos are so useful, you're always learning something new!

EDIT: And Nepe essentially confirms that, so I'll go with that way from now on. Thanks both!
Reply With Quote
  #5  
Old 02-04-2012, 06:00 PM
Freycinet Freycinet is offline
Approved Member
 
Join Date: Oct 2007
Posts: 696
Default

Quote:
Originally Posted by Kupsised View Post
EDIT: And Nepe essentially confirms that, so I'll go with that way from now on. Thanks both!
Well, no. He says it should be rudder OPPOSITE rotation.

But thanks for testing. So, pretty convincing proof that rudder INTO rotation is faster.

Would very much like to know what official doc's say...
__________________
My Il-2 CoD video web site: www.flightsimvids.com
Reply With Quote
  #6  
Old 02-04-2012, 06:01 PM
Freycinet Freycinet is offline
Approved Member
 
Join Date: Oct 2007
Posts: 696
Default

BTW, I seem to remember that I read rudder into spin in some official text, but now I can't recall the reference..
__________________
My Il-2 CoD video web site: www.flightsimvids.com
Reply With Quote
  #7  
Old 02-04-2012, 06:15 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

I learned in flight school that the rudder is used counter spin wise to stop the turning.
My tests in CoD confirmed that for me.

For the ailerons, in a spin there is no airflow over them because the plane is stalled.

Usually the rudder is the only working control in a spin, the elevators really start working when the spin is stopped and last the ailerons start to function when the plane is out of the stall
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #8  
Old 02-04-2012, 06:17 PM
Kupsised Kupsised is offline
Approved Member
 
Join Date: May 2010
Posts: 181
Default

Ah, I think when I was doing it I had to put rudder in the opposite direction, that is, if I put the rudder right to put me in to the spin, I had to put it left to get me out of it. If I kept it right it never even started to recover before I hit the ground starting from fairly high up (whatever the altitude of the first default quick mission is, the free flight out over the sea). I'm not sure if that's what you mean by turning in to it? Since as I said, putting the rudder right if right rudder induced the spin doesn't have any effect at all for me. The way I just described it (rudder opposite to the direction that started the spin) has exactly the same effect that it had when you did it in the video, meaning the plane spins a bit more, but slower, then comes out quite quickly, the nose gives a little bob and the tail flicks a bit and then you can pull out, so perhaps that is what you were doing too? The other way just causes it to spin faster and the tail to buck around a bit but never shows any sign of recovery before, as I said, I ended up in the sea.
Reply With Quote
  #9  
Old 02-04-2012, 06:24 PM
ivo ivo is offline
Approved Member
 
Join Date: Feb 2011
Location: Italy
Posts: 98
Default

thank Freycinet it is very good thank a lot

Bye Ivo.
__________________
''Never in the field of human conflict has so much been owed by so many to so few''
Sir.Winston Churchill

My Pc:
Vista 32 bit
Asus P5E3
intel core 2 quad Q 6600 2,40 Ghz.
Ati 5770
memory DDR3 4 GB.
HD 250 GB
Sound Blaster
Reply With Quote
  #10  
Old 02-04-2012, 06:31 PM
2GFlea's Avatar
2GFlea 2GFlea is offline
Approved Member
 
Join Date: Jan 2010
Location: HSV Alabama
Posts: 29
Default

Here a copy/paste out of a Spitfire MkII manual...

Spit Spin.jpg

So it looks like the "official" Air Ministry way is opposite rudder. Sorry, I missed that Frey.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:57 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.