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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-03-2012, 07:04 PM
smink1701 smink1701 is offline
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I agree there has been progress. Luthier did mention awhile ago that they were looking at a 50% increase in frame rates during beta testing the new graphic engine, but now that has increased to 100%. Its also interesting they will be showing video footage of an unexpected new feature in the next update.
Maybe next week's update will be a real update...something to look forward to. In terms of a 50% or 100% increase in fps, I'll believe it when I'm seeing it on my computer with the same maxed settings and no loss in visual quality. Finally, is the "unexpected new feature" the same "amazing new Top Secret feature that will be a first in the industry?" The one that Luthier teased us with five months ago. All a bit squirly if you ask me. Note to MG...I think we can only handle one promised ground-breaking feature at a time.
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Old 02-03-2012, 07:10 PM
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I hope people get too excited, they only said an 'unexpected' new feature......they didn't say it was amazing/spectacular.
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Originally Posted by smink1701 View Post
Maybe next week's update will be a real update...something to look forward to. In terms of a 50% or 100% increase in fps, I'll believe it when I'm seeing it on my computer with the same maxed settings and no loss in visual quality. Finally, is the "unexpected new feature" the same "amazing new Top Secret feature that will be a first in the industry?" The one that Luthier teased us with five months ago. All a bit squirly if you ask me. Note to MG...I think we can only handle one promised ground-breaking feature at a time.
No...they just said 'unexpected'
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Old 02-03-2012, 07:16 PM
Chivas Chivas is offline
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Originally Posted by smink1701 View Post
Maybe next week's update will be a real update...something to look forward to. In terms of a 50% or 100% increase in fps, I'll believe it when I'm seeing it on my computer with the same maxed settings and no loss in visual quality. Finally, is the "unexpected new feature" the same "amazing new Top Secret feature that will be a first in the industry?" The one that Luthier teased us with five months ago. All a bit squirly if you ask me. Note to MG...I think we can only handle one promised ground-breaking feature at a time.
We shouldn't have to be told that we may not see a 100% increase in fps, these are just beta tests, on a specific system, and will ALWAYS be different on different systems and ALWAYS subject to change. The unexpected feature might be amazing to some and not so much to others. Some will find something to positive to say others not so much.
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Old 02-03-2012, 08:27 PM
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Originally Posted by smink1701 View Post
Maybe next week's update will be a real update...something to look forward to. In terms of a 50% or 100% increase in fps, I'll believe it when I'm seeing it on my computer with the same maxed settings and no loss in visual quality. Finally, is the "unexpected new feature" the same "amazing new Top Secret feature that will be a first in the industry?" The one that Luthier teased us with five months ago. All a bit squirly if you ask me. Note to MG...I think we can only handle one promised ground-breaking feature at a time.
You wont get anything more of an update until it's ready for release, thank the community for that and move on, it's getting tiresome reading how peeved you are at it now, we know.
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Old 02-03-2012, 08:42 PM
Flanker35M Flanker35M is offline
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S!

Well the FPS increase sounded promising as it was from a mission, not a canned track. I think the existing BD track suffers from same as the old one, was made on one version meaning it will not possibly work the same on another. And there are some visual bugs in the BD that are not visible in the game itself, like the strange smoke streak pointing to sky from a Me110 wing on ground etc.
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Old 02-03-2012, 08:50 PM
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Gabelschwanz Teufel Gabelschwanz Teufel is offline
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Looking forward to the FPS increase for sure!
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Old 02-03-2012, 08:59 PM
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Blacksix, can we get some information on how the new gfx engine updates affect things like shadow flicker, particle effect issues (slow down), memory useage and low altitude stutter next week possibly? Luthier did state that it would look exactly the same but I have a hard time believing that you would go to the trouble of doing so much coding work and leave said issues in place, personally I'm making an assumption that most of the issues will have been fixed at the same time but it would be nice to get some sort of official word on it
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Old 02-03-2012, 09:50 PM
smink1701 smink1701 is offline
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You wont get anything more of an update until it's ready for release, thank the community for that and move on, it's getting tiresome reading how peeved you are at it now, we know.
Dano, when you are right, you’re right. I just took another valium and will chase it with a little Jack Daniels and a nap. Until next week….Out!
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Old 02-03-2012, 10:18 PM
Sutts Sutts is offline
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Sounds very promising indeed. That's the kind of info we've been looking forward to. Keep up the good work guys, can't wait to fly the patch.
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Old 02-03-2012, 10:20 PM
Sutts Sutts is offline
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I'm thinking the "unexpected feature" might be something the devs themselves didn't expect - some nice effect the new graphics engine delivers that wasn't anticipated?
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