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  #1  
Old 01-29-2012, 01:45 PM
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SlipBall SlipBall is offline
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Originally Posted by Ataros View Post
SLI or antivirus shields or power settings or something else can be a reason for stutters in your case. Look through my checklist in link #8 in my sig for possible reasons. Freycinet videos show that the game runs great on a single 580 http://www.flightsimvids.com/


I agree, something else in play. I do not suffer those conditions with my 2 gb...may I also suggest to make sure your system is on a scheduled defragmentation.

@ icarus...not sure of your system because not listed in your sig. If Win 7, try running Windows Experience Index..right click computer/properties/windows experience index

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Last edited by SlipBall; 01-29-2012 at 02:19 PM.
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Old 01-29-2012, 03:11 PM
NervousEnergy NervousEnergy is offline
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What setting do you have Textures at? I have a 570, and see lots of stutters at 'original' setting (uncompressed textures), and some stuttering on High. It pretty much completely goes away at Medium (occasional stutter when going over new terrain down low as the textures swap out).

With the current state of the graphics engine being a coding mess of temporary patches over poorly executed original code there could be any number of reasons for hitching, but the classic one is waiting for textures to swap in and out of video memory. This seems to be supported here as SSDs reduce (but do not eliminate) the symptoms. I don't see hardly any difference at 1900x1200 between Medium and Original texures when actually flying the sim, but the performance difference is huge. Reduce the amount of data swapping in and out of VRAM and you reduce stutters.

Hopefully the graphics engine overhaul will put this to bed once and for all at medium-high settings.
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  #3  
Old 01-29-2012, 07:51 PM
icarus icarus is offline
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Originally Posted by NervousEnergy View Post
What setting do you have Textures at? I have a 570, and see lots of stutters at 'original' setting (uncompressed textures), and some stuttering on High. It pretty much completely goes away at Medium (occasional stutter when going over new terrain down low as the textures swap out).

With the current state of the graphics engine being a coding mess of temporary patches over poorly executed original code there could be any number of reasons for hitching, but the classic one is waiting for textures to swap in and out of video memory. This seems to be supported here as SSDs reduce (but do not eliminate) the symptoms. I don't see hardly any difference at 1900x1200 between Medium and Original texures when actually flying the sim, but the performance difference is huge. Reduce the amount of data swapping in and out of VRAM and you reduce stutters.

Hopefully the graphics engine overhaul will put this to bed once and for all at medium-high settings.
Nope not on original. I agree with you 100%. Its bad coding and needs optimizing. Hope the patch fixes this.
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Old 01-29-2012, 08:31 PM
icarus icarus is offline
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I agree, something else in play. I do not suffer those conditions with my 2 gb...may I also suggest to make sure your system is on a scheduled defragmentation.

@ icarus...not sure of your system because not listed in your sig. If Win 7, try running Windows Experience Index..right click computer/properties/windows experience index


Quadcore 3.67 Ghz, 8Gb RAM, 2x GTX 580 (not SLI) W7 Ultimate
7.3 is my SSD, the bottleneck? I don't think so. Neither is my CPU, vidcard or RAM.

But I do see one difference. My screen res from screen capture to Paint is really high because of my 30" screen. Perhaps CoD doesn't like the native res. My videocard can handle it, it has 3GB memory and is not maxed out at all..

Last edited by icarus; 01-29-2012 at 08:41 PM.
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Old 01-29-2012, 10:39 PM
Chivas Chivas is offline
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I think running at 2560 x 1600 might be pushing it abit until the sim is optimized. How bad does the sim stutter on your system when you run at 1920x1080 baring the shimmer problem.
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Old 01-30-2012, 12:33 AM
icarus icarus is offline
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Originally Posted by Chivas View Post
I think running at 2560 x 1600 might be pushing it abit until the sim is optimized. How bad does the sim stutter on your system when you run at 1920x1080 baring the shimmer problem.
Not much better and at 1920 x 1200 it shimmers badly which is really very ugly. I can get it to stop but I have to turn so much down its a joke. Remember, its not fps its stuttering.

My video card is handling it with memory and GPU headroom when monitored. My CPU is not overtaxed either. I think Nervous is right. I think it is coded badly and the only fix will be the rewrite. I have thought all along that this game was poorly coded, which is born out by the fact they are rewriting it. I'm just glad they are, because the stuttering and shimmering are very annoying.

Last edited by icarus; 01-30-2012 at 01:16 AM.
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Old 01-30-2012, 01:31 AM
Chivas Chivas is offline
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Not much better and at 1920 x 1200 it shimmers badly which is really very ugly. I can get it to stop but I have to turn so much down its a joke. Remember, its not fps its stuttering.

My video card is handling it with memory and GPU headroom when monitored. My CPU is not overtaxed either. I think Nervous is right. I think it is coded badly and the only fix will be the rewrite. I have thought all along that this game was poorly coded, which is born out by the fact they are rewriting it. I'm just glad they are, because the stuttering and shimmering are very annoying.
Its definitely not coded all bad as I can run COD on HIGH everything else ON @1920x1080 with good frame rates over London, with no stutters, but I do experience some shimmering. Baring the shimmering it looks very good.
That said it certainly would benefit from a graphics rewrite and code optimizations, although this is par for the course when a sim is released unfinished. Especially when code optimizations are one of the last things done before release on a finished sim.
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  #8  
Old 01-30-2012, 01:52 AM
icarus icarus is offline
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Originally Posted by Chivas View Post
Its definitely not coded all bad as I can run COD on HIGH everything else ON @1920x1080 with good frame rates over London, with no stutters, but I do experience some shimmering. Baring the shimmering it looks very good.
That said it certainly would benefit from a graphics rewrite and code optimizations, although this is par for the course when a sim is released unfinished. Especially when code optimizations are one of the last things done before release on a finished sim.
If I run it at your settings I get great fps, but it stutters and looks really bad shimmering. It needs optimizing, but If its not coded badly and it runs fine, why on earth would they rewrite the graphics engine? Of course its coded badly or they would not go to all that trouble. NervousEnergy is right.

You probably don't notice the shimmering as much because you are using a TV. It looks WAY worse on a 30" monitor because the screen is higher quality.

You make it sound like most sims are release unfinished. They are not. Bugs yes, unfinished with no AA and AF no way. Its not my rig, my rig runs everything famously. This is messed up and it looks like I'll have to wait for the patch to get it to run well.

Last edited by icarus; 01-30-2012 at 02:24 AM.
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  #9  
Old 01-30-2012, 05:35 AM
Chivas Chivas is offline
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If I run it at your settings I get great fps, but it stutters and looks really bad shimmering. It needs optimizing, but If its not coded badly and it runs fine, why on earth would they rewrite the graphics engine? Of course its coded badly or they would not go to all that trouble. NervousEnergy is right.

You probably don't notice the shimmering as much because you are using a TV. It looks WAY worse on a 30" monitor because the screen is higher quality.

You make it sound like most sims are release unfinished. They are not. Bugs yes, unfinished with no AA and AF no way. Its not my rig, my rig runs everything famously. This is messed up and it looks like I'll have to wait for the patch to get it to run well.
I never said it didn't need optimizing, I just said its not as bad as you suggest. If it was I wouldn't be able to run the sim with everything set high with decent frame rates. Also sims are released unfinished and buggy all the time, and never get fixed. Atleast the COD developer acknowledges the problems, and are doing their best to fix them. I am impressed with what has been accompished so far , even in its clearly unfinished state, and there is good chance the sim will be very good when its finished and optimized.
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  #10  
Old 01-30-2012, 11:09 AM
Ataros Ataros is offline
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I think only nextgen nVidia card will be able to run it on resolutions higher than fullHD (x1080). Sims like MSFS, Arma series, Il-2 or CloD run better on smaller res monitors unlike shooters or arcade games like WoP.

When BoM is out with new clouds and weather effects probably even new nVidia series will not be enough for extreme resolutions (higher than HD).

Reducing landscape shading to medium may help btw.
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