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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
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#2
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It is also possible that the memory leak is gfx engine related and does not exist in the new code, but that we wont know until it's released.
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i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
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#3
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strange, but than.......ok, lets wait. |
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#4
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every small patch they make will take time away from making the big fix which will address the important issues like optimization, CTD's, frame rates etc, these are the issues that affect larger groups, individual prefferences can have no priority in deciding what to patch.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
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#5
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now, THIS is an update, and a rather honest and realistic one.
thank you! PS: I would prefer though that you would stop to keep pushing the "an aicraft alone it takes us one year" relative truth. Actually, building an aicraft up to IL2CoD standards it might take even 15-20 years to make, IF you're talking about how long it would take to a new born baby to do it. But for the 2012 game developing industry standard average modeller, it should't actually take more than a couple of months. Last edited by adonys; 01-28-2012 at 02:03 PM. |
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