Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #1  
Old 01-27-2012, 05:56 PM
hafu1939 hafu1939 is offline
Approved Member
 
Join Date: Apr 2011
Posts: 24
Default The new behavior of the settings.ini file in the user folder

Before the 4.11 patch last rows looked in the user’s settings.ini file e. g. so:
[skin]
A/Ctype1=skin1.bmp
A/Ctype2=skin2.bmp
A/Ctype3=skin3.bmp
Now, after closing the game, look these rows so:
[skin]
__A/Ctype1=skin1.bmp
__A/Ctype2=skin2.bmp
__A/Ctype3=skin3.bmp
The difference is in two spaces at beginning of every row defining aircraft and skin. In the old form the game “reads” user-defined skins and uses this for user’s aircraft. In the new form the player has to define his own skin every time again, the game does not “read” the definition from the settings.ini file. If the player manually overwrites the settings.ini file to the old form, all skins will be accepted by the game, but only till the end of session, when the game overwrites the settings.ini file to the “new” form.
I cannot judge, if this is a bug or it is made intentionally. This new behavior of the settings.ini file is in any case more uncomfortable for the player then the older one.
If this “new” behavior can guarantee originally supposed user-defined skins for playing of older records, no matter which skin the player has defined last, I understand this as a new feature and I agree with it. Please, can I get some information?
And many thanks and all my respect to the DT for their amazing work!

Last edited by hafu1939; 01-28-2012 at 09:46 AM.
Reply With Quote
  #2  
Old 01-28-2012, 01:54 AM
MR_G's Avatar
MR_G MR_G is offline
Approved Member
 
Join Date: Jan 2012
Location: Chicago Area
Posts: 6
Default

I've looked through this entire thread, but couldn't find any mention of this small bug.
I've found that when a TBD-1 rear gunner is killed, he grows an extra head. One head drops down to his chest (as it should), but there is also a "live" head in it's normal position. This is no big deal, but I thought that I would mention it.
If someone else has mentioned this, you can delete this.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:14 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.