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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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At least they're working on a development and delivery format which is efficient and steadily releasing updates and new planes. Their formula works, in a sector that it's even more niche than this one. |
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#2
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@mods & all Let's make sure Luthier or his successor does not have to post the same 3 messages here in 2013. This is our responsibility to stop usual local saboteurs. ¡No pasarán!" using a "¡No pasarán!" whilst asking mods for a better done censure on the state of the game its hilarious. regarding ROF, i feel sorry for the guys. i have bought 10 euros of ROF stuff this sale, very good stuff. but their selling method is just plain bad. i would have bought more and sooner if they sole it in a dvd as everyone else. |
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#3
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My humble opinion is, regardless of whether some in the community like the situation or not, we have to take on board what the devs are telling us and just let them get on with it, they are the ones in control. Why worry about something that we, as punters, cannot control.
I have to admit I am very disappointed with Clod, I spent £50 on something that I never play, because ultimately it is not in a playable condition yet. However, I do have faith that the team are doing their best to try and fix it, as surely this is in their interests too. When they have been able to get it running as is should run I will be back to hopefully play a sim I have been waiting for years to be born! Have a good weekend all. |
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#4
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What defines the boundaries between unjustifed whining and unsatisfied customers ? Does it mean the game works well for 70 % of the clientele , and the other 30 % will never get it to work because of their plateform , CPUs and GPUs , wich 777 cannot control ? Do all developpers really beleive they can achieve a 100% working product for 100% of their customers ? I dont think so. It would be then be normal to have quite e few very unhappy guys crying for injustice on the forums. They would get flamed, but if the product isnt working for them, can we just kik them off ? And is the number of complain really representative of the success rate ? Would it mean the game is NOT built for large audiences ? Lets face it, those niche sims are very hard to build. The clientele is very demanding. This is reality. So why a forum ? What is the purpose of a forum ? Who needs it ? Wouldn't 1C be better off with a only read forum with updates with few comments from the developpers at this point ? THey dont need our feedback anymore...Even the positive ones. They certainly dont need the negative either. Salute ! |
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#5
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If it's a development man year then it woudn't take 10 years. I'm sure 1c have more than one guy modelling planes. These aircraft are complex and for many the blueprints no longer exist. If you want to make an accurate sim (which 1c do) then you could find yourself researching and gathering information on structure, systems and performance for much of that year. Then there's all the problems with getting the flight model to accurately reflect what your research is telling you and so on..... When you throw in teething problems with the underlying engine too then I can quite easily see how it takes a man year for SOME aircraft - especially the larger multi-engined German types that are not particularly well documented. I challenge you to find complete blueprints - including internal structure - for types such as the 110. Most of that stuff was destroyed when the war ended. If you don't want to just make stuff up then you have to undertake lengthy research. |
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#6
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Just for the record , the word is WHINING not Whinging , and theres a lot of it going on here ... Luthier should create a tiny violin that plays during the updates just for those people . Look , it's 50 bucks ok ? It ain't like you paid countless thousands !The sim plays fine and quite smooth on my GTX570 nvidia .Maybe my 16GB of ram are helping out a bit .
Last edited by pencon; 01-27-2012 at 07:50 PM. |
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#7
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Again, I'm not questioning the skills of the people involved, I'm wondering if you realise that once you take out of the equation all the things that might affect such a slow progress, the only two options left are improper resource managing and still working on an unstable game coding. |
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#8
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
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#9
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I agree with that SNAFU and Krupi, compared to the ROF the 3D complexity, and the CEM far better in clod (It is also true that there are flaws, no question). But IMHO the ROF CEM, FM, DM and graphic engine somewhere between the Il-2UP and Clod (yes, i had that games too)...
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
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#10
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![]() Thank you B6 for the update. Seems promising. |
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