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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 01-27-2012, 11:45 AM
Sternjaeger II Sternjaeger II is offline
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Originally Posted by Ataros View Post
The link does not work any more but I have quotes from that thread here http://forum.1cpublishing.eu/showpos...postcount=1131

Jason says that all the malcontents and whiners did too much damage to their project. And I know that they moderate their forums much more strictly than 1C.
yeah but then again that's nothing new. You will always have whiners, you need to sell to generate income and finance R&D. I mean, guys, these are the basics of business.

At least they're working on a development and delivery format which is efficient and steadily releasing updates and new planes. Their formula works, in a sector that it's even more niche than this one.
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Old 01-27-2012, 11:46 AM
pupo162 pupo162 is offline
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Originally Posted by Ataros View Post
The link does not work any more but I have quotes from that thread here http://forum.1cpublishing.eu/showpos...postcount=1131

Jason says that all the malcontents and whiners did too much damage to their project. And I know that they moderate their forums much more strictly than 1C.
"
@mods & all
Let's make sure Luthier or his successor does not have to post the same 3 messages here in 2013. This is our responsibility to stop usual local saboteurs. ¡No pasarán!"

using a "¡No pasarán!" whilst asking mods for a better done censure on the state of the game its hilarious.


regarding ROF, i feel sorry for the guys. i have bought 10 euros of ROF stuff this sale, very good stuff. but their selling method is just plain bad. i would have bought more and sooner if they sole it in a dvd as everyone else.
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Old 01-27-2012, 11:49 AM
Drum_tastic Drum_tastic is offline
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My humble opinion is, regardless of whether some in the community like the situation or not, we have to take on board what the devs are telling us and just let them get on with it, they are the ones in control. Why worry about something that we, as punters, cannot control.

I have to admit I am very disappointed with Clod, I spent £50 on something that I never play, because ultimately it is not in a playable condition yet.

However, I do have faith that the team are doing their best to try and fix it, as surely this is in their interests too.
When they have been able to get it running as is should run I will be back to hopefully play a sim I have been waiting for years to be born!

Have a good weekend all.
  #4  
Old 01-27-2012, 02:44 PM
kalimba
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Originally Posted by Ataros View Post
The link does not work any more but I have quotes from that thread here http://forum.1cpublishing.eu/showpos...postcount=1131

Jason says that all the malcontents and whiners did too much damage to their project. And I know that they moderate their forums much more strictly than 1C.
That is an interesting comment from Jason. So why so ''many'' malcontents and whiners if the '' others'' consider the game very satisfying ?
What defines the boundaries between unjustifed whining and unsatisfied customers ? Does it mean the game works well for 70 % of the clientele , and the other 30 % will never get it to work because of their plateform , CPUs and GPUs , wich 777 cannot control ? Do all developpers really beleive they can achieve a 100% working product for 100% of their customers ?
I dont think so. It would be then be normal to have quite e few very unhappy guys crying for injustice on the forums. They would get flamed, but if the product isnt working for them, can we just kik them off ?
And is the number of complain really representative of the success rate ?
Would it mean the game is NOT built for large audiences ?
Lets face it, those niche sims are very hard to build. The clientele is very demanding. This is reality.
So why a forum ? What is the purpose of a forum ? Who needs it ?
Wouldn't 1C be better off with a only read forum with updates with few comments from the developpers at this point ? THey dont need our feedback anymore...Even the positive ones. They certainly dont need the negative either.

Salute !
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Old 01-27-2012, 12:18 PM
Sutts Sutts is offline
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A very good observation, which seems to have sadly been overlooked by the more enthusiastic fans on this forum. Because if true, Cliffs of dover would of taken over 10 years to get it to this part, and as we already know they didn't start until 2007.

If it's a development man year then it woudn't take 10 years. I'm sure 1c have more than one guy modelling planes.

These aircraft are complex and for many the blueprints no longer exist. If you want to make an accurate sim (which 1c do) then you could find yourself researching and gathering information on structure, systems and performance for much of that year. Then there's all the problems with getting the flight model to accurately reflect what your research is telling you and so on.....

When you throw in teething problems with the underlying engine too then I can quite easily see how it takes a man year for SOME aircraft - especially the larger multi-engined German types that are not particularly well documented.

I challenge you to find complete blueprints - including internal structure - for types such as the 110. Most of that stuff was destroyed when the war ended. If you don't want to just make stuff up then you have to undertake lengthy research.
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Old 01-27-2012, 07:22 PM
pencon pencon is offline
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Just for the record , the word is WHINING not Whinging , and theres a lot of it going on here ... Luthier should create a tiny violin that plays during the updates just for those people . Look , it's 50 bucks ok ? It ain't like you paid countless thousands !The sim plays fine and quite smooth on my GTX570 nvidia .Maybe my 16GB of ram are helping out a bit .

Last edited by pencon; 01-27-2012 at 07:50 PM.
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Old 01-27-2012, 11:53 AM
Sternjaeger II Sternjaeger II is offline
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it seems whatever Luthier does he's damned, people have been whining for updates, they get them and immediately use the opportunity do do more whining......
bongo, when I read that it takes a year or more to develop one plane, I just can't think of Maddox Games as an efficient team, sorry.

Again, I'm not questioning the skills of the people involved, I'm wondering if you realise that once you take out of the equation all the things that might affect such a slow progress, the only two options left are improper resource managing and still working on an unstable game coding.
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Old 01-27-2012, 11:57 AM
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bongodriver bongodriver is offline
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Originally Posted by Sternjaeger II View Post
bongo, when I read that it takes a year or more to develop one plane, I just can't think of Maddox Games as an efficient team, sorry.

Again, I'm not questioning the skills of the people involved, I'm wondering if you realise that once you take out of the equation all the things that might affect such a slow progress, the only two options left are improper resource managing and still working on an unstable game coding.
and the whinging helps how? other than making some very immature people feel better.
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Old 01-27-2012, 12:57 PM
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VO101_Tom VO101_Tom is offline
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Originally Posted by Sternjaeger II View Post
bongo, when I read that it takes a year or more to develop one plane, I just can't think of Maddox Games as an efficient team, sorry.

Again, I'm not questioning the skills of the people involved, I'm wondering if you realise that once you take out of the equation all the things that might affect such a slow progress, the only two options left are improper resource managing and still working on an unstable game coding.
At first read, the "one year work-hour" seems a lot for me too, but do not forget that the aircraft making not only for modeling. It should also be programmed to operate, which I think is much more difficult task. Each (e-a-c-h!) on-board system to understand and programming it's intact and damaged functioning. If they interact, its more complicated. This is a huge job. Especially the bomber aircrafts. I do not know the ratios, but be sure that the modeling in less time..

I agree with that SNAFU and Krupi, compared to the ROF the 3D complexity, and the CEM far better in clod (It is also true that there are flaws, no question). But IMHO the ROF CEM, FM, DM and graphic engine somewhere between the Il-2UP and Clod (yes, i had that games too)...
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  #10  
Old 01-27-2012, 01:36 PM
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SG1_Lud SG1_Lud is offline
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Originally Posted by bongodriver View Post
it seems whatever Luthier does he's damned, people have been whining for updates, they get them and immediately use the opportunity do do more whining......
This thread in a nutshell.


Thank you B6 for the update. Seems promising.
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