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Performance threads All discussions about CoD performnce

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  #1  
Old 01-25-2012, 08:00 AM
Ataros Ataros is offline
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Quote:
Originally Posted by Flanker35M View Post
Propably for best game play I would use VERY HIGH as base but change the following:

Building Detail: High, from Very High
Forest: Low or Medium, from maximum
Texture Quality: High, from Original
Visual Effects: Medium, from High

Will run a test with those changes and report back shortly.
As this gave you only 1 FPS I make a conclusion that your processor is the bottleneck. You can get up to 10 more fps if you overclock as shown in my 1st post for gtx580.

Do you have any stripes bug on the border of water and land? I mean not 3 lines of death on the horizon but water stripes going inside land and land stripes going into water.

Last edited by Ataros; 01-25-2012 at 08:05 AM.
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Old 01-25-2012, 09:13 AM
Flanker35M Flanker35M is offline
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S!

Have not noticed any stripes so far and also the strange anomaly at the edge of draw distance with better textures is smoother. Clearly visible now over France but less so over England.

As of overclocking..even the 2500K does it nicely I am not very keen overclocker anymore. Too much fiddling around. Sure maybe a few MHz could help, but I want to OC only the CPU in that case as 1600MHz DDR3 should be fast enough.

As of testing other games...World of Tanks ran great. GTA IV had a strange anomaly, it let me play only in 800x600 because I was at "edge of running out of resources"..WTF?! 200mb of 3Gb used and game says no resources?! Now how I can reset the game settings to get it to work again..

Anyways..back to testing. Last night took a quick swing at a Repka dogfight server. Ran smoothly without stuttering, so very nice
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Old 01-25-2012, 10:01 AM
priller26 priller26 is offline
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Very interesting to hear about your FPS with the new card. I am getting I believe the same or close to frame rates with my 3 gig nvidia card. I am
also not a big fan of overclocking, I have tried it a few times, however I don't see the point in possibly frying your cpu/motherboard for a few more FPS, it's
to me just not worth the risk. I think your stock CPU with your graphics card should not be perceived as a bottleneck. I can't imagine you even noticing
a 10 FPS increase from say 60-70. There are many great articles on what exactly the eye sees, how it perceives it, and I'd be happy with 60 FPS.

Last edited by priller26; 01-25-2012 at 10:05 AM.
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  #4  
Old 01-25-2012, 10:20 AM
Ataros Ataros is offline
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For comparison performance in ArmA2 http://www.bit-tech.net/hardware/gra...0-3gb-review/4

(visibility 3600 m. only, not maximum 10 000)

Flanker, did you try pseudo-fullscreen mode? Luthier mentioned it may help ATI cards.

Also if you can quickly look through this list maybe you notice something that can hold the card back if it is not the CPU or drivers (like antivirus real-time shields, epilepsy, etc.) http://forum.1cpublishing.eu/showpos...4&postcount=13

Last edited by Ataros; 01-25-2012 at 10:27 AM.
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  #5  
Old 01-25-2012, 10:30 AM
priller26 priller26 is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

Have not noticed any stripes so far and also the strange anomaly at the edge of draw distance with better textures is smoother. Clearly visible now over France but less so over England.

As of overclocking..even the 2500K does it nicely I am not very keen overclocker anymore. Too much fiddling around. Sure maybe a few MHz could help, but I want to OC only the CPU in that case as 1600MHz DDR3 should be fast enough.

As of testing other games...World of Tanks ran great. GTA IV had a strange anomaly, it let me play only in 800x600 because I was at "edge of running out of resources"..WTF?! 200mb of 3Gb used and game says no resources?! Now how I can reset the game settings to get it to work again..

Anyways..back to testing. Last night took a quick swing at a Repka dogfight server. Ran smoothly without stuttering, so very nice

Hello Flanker, do you think you could test something for me? My frame rates are roughly those of yours. When I am landing, and press for the 3rd person view of my plane, as it touches down, and the dust starts, my frames drop under 10 FPS. Can you tell me what your FPS are with your card with this scenario? Thank you!
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  #6  
Old 01-25-2012, 10:38 AM
Flanker35M Flanker35M is offline
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S!

Will do Reporting back in a moment.
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  #7  
Old 01-25-2012, 10:47 AM
Flanker35M Flanker35M is offline
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S!

FPS dropped from 60fps to 40fps at worst dusting while landing. So not a big hit compared to 6970HD where it went very low. Still the particles, smoke etc. could use an optimization

Ataros, my bet is on the drivers as the card is so new. A few driver revisions might give us a nice boost etc. But checking those links you put up
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  #8  
Old 01-25-2012, 11:02 AM
priller26 priller26 is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

FPS dropped from 60fps to 40fps at worst dusting while landing. So not a big hit compared to 6970HD where it went very low. Still the particles, smoke etc. could use an optimization

Ataros, my bet is on the drivers as the card is so new. A few driver revisions might give us a nice boost etc. But checking those links you put up

Thanks Flanker, that is pretty amazing. Were you inside the cockpit when you noticed the frame drop from 60-40, or were you on the f6 or f8 3rd person chase scene when the dust kicked up? If so, I cant understand why the geforce 580 with 3 gigs would take such a huge hit, my cpu runs at 3.4 and its the fastest AMD multicore out there. I may have missed it, but what screen resolution are you running?
Thanks again for your help!
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  #9  
Old 01-25-2012, 11:08 AM
Flanker35M Flanker35M is offline
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S!

I was in F2 view looking back at the dust. Running 1920x1080 resolution. Just feels strange that only game with problems is IL-2, rest run without a glitch now. Well, I remain confident about the performance patch Luthier & Co are working on
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  #10  
Old 01-25-2012, 12:29 PM
Ataros Ataros is offline
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Quote:
Originally Posted by Flanker35M View Post
also the strange anomaly at the edge of draw distance with better textures is smoother. Clearly visible now over France but less so over England.
Could you please make a screenshot when you see it next time over France? BTW make sure Anisotropic Filtering is set to Application Controlled in drivers. Otherwise this could be the reason.
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