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Performance threads All discussions about CoD performnce |
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#1
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Excellent news! It's just so damn expensive
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#2
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S!
I run the card on the stock settings 925/1372MHz, 1920x1080 32-bit resolution. SSAO is Off as well as AA. Will post my CCC and game settings, need to plug in the joystick etc. again..had CoD kind of shelved before the patch ![]() |
#3
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Thank you very much! Could you please run "The black death" track. The results for gtx580 are for this track. I did not notice you were running a different one, sorry.
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#4
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S!
Ok, made some quick runs with Black Death at 1920x1080 resolution and I think you find out something interesting in results. Mind you I did not clear cache before or between the tests, it MIGHT have an effect but anyway..here settings and numbers! CCC Settings, Performance driver 11.12 from AMD Antialiasing Mode : Use application settings, Morphological filtering OFF, Filter Standard. Anisotropic Filtering : Use application settings Tessellation: AMD Optimized (I think has no effect in CoD whatsoever) Catalyst AI : Performance, Surface optimization Off Vertical refresh : On, unless application specifies Triple Buffer : Off (OpenGL setting only) First runs I ran at what I had from my 6970HD. Cache was NOT cleared nor game restarted between runs in any phaze. In-game settings... Full Screen : On Antialiasing : Off(in all tests) Epilepsy : Off (in ALL tests) SSAO : Off Vsync : On Model detail : High Building detail : High Land Detail : High Forest : Low Visual effects : Medium Texture Quality : High Damage decals : High Buidlings amount : Unlimited Land shading : High Grass : Off Shadows : On Roads : On Black Death ran once to load textures. Then the benchmarking run with FPS counter on. Counter was reset on each run to get consistent results. Minimum: 10fps Maximum: 68fps Average: 45fps Next run with VSync OFF, otherwise all remained same. Minimum: 10fps Maximum: 112fps Average 48fps Next run with SSAO ON, VSync Off. Otherwise similar settings. This was interesting! Minimum: 10fps Maximum: 111fps Average: 47fps Next run SSAO ON, VSync ON. Otherwise similar settings. Again interesting! Minimum: 10fps Maximum: 67fps Average: 44fps Then I changed graphics settings to VERY HIGH, VSync ON. Interesting average, should run another run? Minimum: 5fps Maximum: 67fps Average: 34fps Last run VERY HIGH, VSync OFF. Interesting results again.. Minimum: 5fps Maximum: 112fps Average: 45fps So here a quick and dirty testing. Will do some cahce clearing and other tweaks. My system runs ALL at STOCK speeds, no overclocking. Signature for more info ![]() Last edited by Flanker35M; 01-24-2012 at 04:28 PM. |
#5
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Thanks for sharing so detailed report!
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The stock speed of your CPU is only 3.3GHz that can limit such a fast card like this one similar to gtx580 sample in my 1st post above. Do you have any utility to log your CPU load during the test? "Black Death" is very processor dependant I guess. Highest texture setting is "Original". It is higher than "High". Last edited by Ataros; 01-24-2012 at 05:04 PM. |
#6
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S!
Did clear the game cache to see if any difference. Settings in game are VERY HIGH. In CCC same as previous post. Results with and without VSync below. Vsync ON Minimum: 5fps Maximum: 67fps Average: 43fps VSync OFF Minimum: 5fps Maximum: 112fps Average: 45fps So as an conclusion so far can say SSAO has almost no effect on any area of performance as it had before. Propably for best game play I would use VERY HIGH as base but change the following: Building Detail: High, from Very High Forest: Low or Medium, from maximum Texture Quality: High, from Original Visual Effects: Medium, from High Will run a test with those changes and report back shortly. |
#7
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Could you log your processor and or GPU load percentage? |
#8
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S!
Ran Vsync on/off tests with settings above. Results were OK, not much difference but again the track does not represent actual gameplay IMO. But the results ![]() VSync ON Minimum: 6fps Maximum: 68fps Average: 44fps VSync OFF Minimum: 11fps Maximum: 112fps Average: 46fps Do you use a logging program of some sort Ataros, will gladly provide CPU/GPU usage stats for you ![]() |
#9
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Do you have any stripes bug on the border of water and land? I mean not 3 lines of death on the horizon but water stripes going inside land and land stripes going into water. Last edited by Ataros; 01-25-2012 at 07:05 AM. |
#10
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S!
Have not noticed any stripes so far and also the strange anomaly at the edge of draw distance with better textures is smoother. Clearly visible now over France but less so over England. As of overclocking..even the 2500K does it nicely I am not very keen overclocker anymore. Too much fiddling around. Sure maybe a few MHz could help, but I want to OC only the CPU in that case as 1600MHz DDR3 should be fast enough. As of testing other games...World of Tanks ran great. GTA IV had a strange anomaly, it let me play only in 800x600 because I was at "edge of running out of resources"..WTF?! 200mb of 3Gb used and game says no resources?! Now how I can reset the game settings to get it to work again.. Anyways..back to testing. Last night took a quick swing at a Repka dogfight server. Ran smoothly without stuttering, so very nice ![]() |
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