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#1
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I have posted an observation like this in 4.11 debuging thread. Seems like 4.11 messed with previous 4.10 weather and time changes.
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#2
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I had the same experience in my Finland campaign, pitchblack night instead of a nice colo
ured nightfall sky
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#3
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This is already reported, time of day changes in v4.11 and clouds bugs in the debugging sticky.
http://forum.1cpublishing.eu/showpos...2&postcount=56 |
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#4
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Thanks Alpha. As you have probably found out by now, it's not just some maps that are affected by the shortened daylight hours. It seems the basic 24-hour cycle has been changed.
Basically, early morning brightness comes later (compared to 4.10) and early evening darkness comes earlier (compared to 4.10). This can lead to gameplay issues for certain legacy missions/campaigns. The 'black' clouds is also a new issue in 4.11. Aviar
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#5
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I think it has something to do with the mission date, in winter sun goes up later and goes down earlier, in summer sun goes up earlier and goes down later.
IMO it is better this way because in 4.10 you got at 2 am in the east dark night and in the west it looks like short after sunset. sry for my bad english. |
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#6
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Quote:
Aviar
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Intel i7-4790 4-Core @3.60GHz Asus Z97-C Motherboard 16GB DDR-3 1600 SDRAM @800 MHz NVIDIA GTX 760 - 2GB Creative SB ZX SBX Logitech X-530 5.1 Speakers 27" AOC LED - 2752 Logitech G15 Gaming Keyboard CH FighterStick-Pro Throttle-Pro Pedals Logitech G13 Gameboard GoFlight GF-T8 Module WIN 8.1 |
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#7
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Well missions are now looking strange as we lost the sunset and sunrise, nice red orange yellow effect, replaced with green sunset/sunrise and mission lighting timing is way off for what we had in v4.10.
Night colours are looking very weird .......................
Last edited by KG26_Alpha; 01-23-2012 at 04:19 AM. |
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