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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 01-21-2012, 11:08 PM
speculum jockey
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Originally Posted by Feathered_IV View Post
Much longer than six months I would say. Oleg mentioned several times that it took his team that long to produce a simple aircraft for the old Il-2.
Given Maddox Games' efficiency (only took them 6 years to make a broken game) I would say most real studios would laugh at that statement.

Also, as I said a few times already, the modelers wouldn't be doing aircraft, instead they'd be leaving it to the devs. The modelers who prove themselves on the static objects, could possibly move on to ground vehicles, etc. Maybe if someone in the community proved to be incredibly skilled and progressed through the steps of more and more complex models, they could move on to AC, but the intent of my post was that you could have the modelers work on the tough stuff while the community gives you the "atmospheric content". The models that just sit there and look pretty, that only have two damage settings, the ones that are not going to make or break the game.
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Old 01-21-2012, 11:25 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by speculum jockey View Post
Given Maddox Games' efficiency (only took them 6 years to make a broken game) I would say most real studios would laugh at that statement.

Also, as I said a few times already, the modelers wouldn't be doing aircraft, instead they'd be leaving it to the devs. The modelers who prove themselves on the static objects, could possibly move on to ground vehicles, etc. Maybe if someone in the community proved to be incredibly skilled and progressed through the steps of more and more complex models, they could move on to AC, but the intent of my post was that you could have the modelers work on the tough stuff while the community gives you the "atmospheric content". The models that just sit there and look pretty, that only have two damage settings, the ones that are not going to make or break the game.
?????????????????????????????????????????????????? ?????????

Of course the modellers would be doing A/C!!!

And while were at it "most real" studios don't go into this level of detail and have a much larger team!

Do you have any experience modelling, judging from what you posted I would say, No?
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 01-22-2012, 01:17 AM
speculum jockey
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Originally Posted by JG52Krupi View Post
?????????????????????????????????????????????????? ?????????

Of course the modellers would be doing A/C!!!

And while were at it "most real" studios don't go into this level of detail and have a much larger team!

Do you have any experience modelling, judging from what you posted I would say, No?
Is there a reading comprehension issue here?

I'm saying the "COMMUNITY MODELERS" would not do the aircraft due to the complexity and the requirements. The Community Modelers could do all the simple stuff that makes a map look real (buildings, static objects, simple vehicles, etc.) so that the developers (Maddox Game employees) could focus on those. The less time they have to spend working on simple things like static objects, the more time they have to work on Aircraft. If this worked, the sim could have extra planes because the devs could devote more time to it instead of working on a hundred different peasant buildings, haystacks, and Moscow apartment blocks.

Maybe if some modeler showed that he could do buildings well he could then be asked to do some static vehicles, if those worked out well some actual vehicles, and if those worked out well maybe move on to aircraft. The percentage of people who could do AC that would be suitable for the game would be quite low, but getting all the simple stuff out of the way would probably help the devs a lot.
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Old 01-22-2012, 03:03 AM
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So I made a quick little mod to see what the deserts of north africa would look like in cod.

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