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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: When will the next beta patch be released? | |||
thursday!!! |
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1 | 0.74% |
this friday ![]() |
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18 | 13.24% |
during next week ![]() |
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15 | 11.03% |
during the week after the next week |
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12 | 8.82% |
in three weeks |
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9 | 6.62% |
after a month |
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12 | 8.82% |
two months |
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2 | 1.47% |
three months |
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5 | 3.68% |
this year, hopefully.. |
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20 | 14.71% |
in two weeks ![]() |
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42 | 30.88% |
Voters: 136. You may not vote on this poll |
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#1
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The AI in this game has some serious quirks, the mad rolling, especially with the big birds obviously noteworthy. But anybody comparing AI behaviour by taking a spin in quick missions will immidiatly notice the AI IS much improved. In IL2 I just had to go into a gentle bank and the AI would happily spend all it's ammo happily shooting into nothingness. Try the same here and ouch. The AI also does some really good scissoring and in general is a much greater challenge then in the old Il2.
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#2
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Bewolf the AI do exactly the same thing in CLOD.
ive stopped playing single player because of the AI.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#3
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A perfect example of what I said wrt DMs
AI like DMs.. opinions abound
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#4
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I guess bombers use fighter settings now which is wrong of cause and has to be fixed. Octocat takes this into account in his dynamic campaign generator mentioned here http://forum.1cpublishing.eu/showpos...&postcount=590 In general AI was completely reworked compared to Il-2 and has much better foundation but needs fine tuning. |
#5
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Atraos what setting stops your wingmen crashing into ground as you land? or the setting that stops whole sqds from reacting while been shot at?
If the AI was as good as you say, why are they rewriting it? remember they have hired a new AI guy and asked for the flightsim community to help.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#6
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#7
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#8
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Should we pretend that negative sides do not exist? No. Then what to do with all these negative sides? The same I did for you with your performance comment here http://forum.1cpublishing.eu/showpos...2&postcount=25 Easy approach that would make all your efforts not wasted. Unfortunately the devs do not have that much time to play every version of the game and track bugs themselves. If you think that pointing out negative sides of FM, DM, AI, etc. in any other thread than official suggestions thread is helping anyone you are wrong (see Jason's posts). This is only bad propaganda that damages the game but makes you feel better. In your previous posts today you tried to prove that CloD devs are not as good as RoF devs. Now you are trying to prove that AI code has nothing good in it but only bad. What is the point? I think you are seeking revenge for your own bad decision to spend 1500 on a PC before reading game reviews. I can understand that your feelings are hurt but I do not think mods should allow using company-paid forums for revenge upon this very company. Jason's posts proved that this activity is damaging and can lead to luthier posting similar messages in 2013 here. Mods and community should prevent this by all means. You do not pay attention to forum nicknames, on the previous page you addressed Robert as robtek. Ataros is not Atraos, please ![]() |
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