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  #1  
Old 01-21-2012, 07:00 PM
daidalos.team daidalos.team is offline
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Again, thank you gentlemen. I guess we will have to work even harder now to make 4.12 comparable to 4.11.

Blackjack, thanks for sharing your experience. Good read and great fight!
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  #2  
Old 01-22-2012, 02:05 AM
Tuphlandng Tuphlandng is offline
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Quote:
Originally Posted by daidalos.team View Post
Again, thank you gentlemen. I guess we will have to work even harder now to make 4.12 comparable to 4.11.

Blackjack, thanks for sharing your experience. Good read and great fight!
?? 2 weeks you say??
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  #3  
Old 01-22-2012, 02:37 AM
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Treetop64 Treetop64 is offline
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Join Date: Oct 2010
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Default Adaptable Default Skins!!!

In another post I raved about how good the new German Eastern Front skins looked, and someone from TD replied, "You're missing something ".

I had no idea what he meant by that. I checked out the Russian skins, but they were the same as they were before, which is a good thing, BTW. They still look great. Later I forgot about the comment altogether.

Then I started setting up QMB missions in the MTO map.

To my surprise, the default skins on German aircraft (the ones appropriate to that theater, BTW. No BF-109 K-14s in Lybia...) change to Mediterranean tan, with the white theater markings! I was expecting this sort of change for Finnish and Allied aircraft as the clock ticks in their respective theaters, but the German Med schemes took me completely by surprise.

I also noticed that when setting up a quick mission in the Fw-190A4, it's scheme changed depending on which map you fly. Splintered/mottled two tone green with yellow theater markings over Russia, or two-tone RLM grey over other maps, with a white theater band over North Africa.

I continue to discover new things with the patch. Yet moar cool elements introduced.

Last edited by Treetop64; 01-22-2012 at 02:42 AM.
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  #4  
Old 01-23-2012, 12:38 AM
Pursuivant Pursuivant is offline
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Small undocumented features:

- Default decals look better than ever, even compared to 4.101
- Thick, black volumetric smoke for engine and fuel fires.
- Land reflected on water.
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  #5  
Old 01-23-2012, 02:25 AM
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Treetop64 Treetop64 is offline
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Originally Posted by Pursuivant View Post
Small undocumented features:

- Thick, black volumetric smoke for engine and fuel fires.
- Land reflected on water.
These were not documented because they were already in the sim. The first has been there since Forgotten Battles, or even the original release of the game. It's been so long I can't remember. The second has been in the sim since v4.09 or earlier, whichever patch introduced new water effects.
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  #6  
Old 01-23-2012, 04:57 AM
GopherStibble GopherStibble is offline
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Just a quick note of thanks to the Daidalos Team for their hard work. It is greatly appreciated.
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