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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 01-21-2012, 05:43 PM
csThor csThor is offline
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I am no modeller but I have watched enough TD discussions on the matter to know that there is more to a modelling specification than just texture size and poly count. There are also such things as model breakup (in specifically named parts), materials to be used, specific regulations for animations and and and ...

But, quite honestly, before MG diverts any manpower into the SDK I'd rather see them use it to fix the goddarn engine bugs ... and the AI.
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Old 01-21-2012, 06:02 PM
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bongodriver bongodriver is offline
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I am a modeller and all that is true, release an SDK with a good white paper detailing the required specifications and modellers will be able to work something out.

But youre right.....fix the game first.
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Old 01-21-2012, 06:05 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by csThor View Post
I am no modeller but I have watched enough TD discussions on the matter to know that there is more to a modelling specification than just texture size and poly count. There are also such things as model breakup (in specifically named parts), materials to be used, specific regulations for animations and and and ...

But, quite honestly, before MG diverts any manpower into the SDK I'd rather see them use it to fix the goddarn engine bugs ... and the AI.
Agreed, for a user to make a new A/C or even a cockpit for an existing A/C and to the incredible standard they have set will take a few months unless you can work on it full time and it would still take a long time.
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