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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I am no modeller but I have watched enough TD discussions on the matter to know that there is more to a modelling specification than just texture size and poly count. There are also such things as model breakup (in specifically named parts), materials to be used, specific regulations for animations and and and ...
But, quite honestly, before MG diverts any manpower into the SDK I'd rather see them use it to fix the goddarn engine bugs ... and the AI. |
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#2
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I am a modeller and all that is true, release an SDK with a good white paper detailing the required specifications and modellers will be able to work something out.
But youre right.....fix the game first.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
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#3
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Quote:
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