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  #1  
Old 01-17-2012, 05:58 AM
jermin jermin is offline
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Engines with MW50 enabled overheat way too fast.

Historically, MW50 can be used continuously for 10 mins. After that, the engine needs to rest for at least 5 mins before enabling MW50 boost again. But in 4.11, the engine will overheat about 53 seconds after enabling MW50. Well within 3 minutes, the engine will be cooked up.
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Last edited by jermin; 01-17-2012 at 02:17 PM.
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  #2  
Old 01-17-2012, 07:42 PM
Janosch's Avatar
Janosch Janosch is offline
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Quote:
Originally Posted by jermin View Post
Engines with MW50 enabled overheat way too fast.

Historically, MW50 can be used continuously for 10 mins. After that, the engine needs to rest for at least 5 mins before enabling MW50 boost again. But in 4.11, the engine will overheat about 53 seconds after enabling MW50. Well within 3 minutes, the engine will be cooked up.
Was it a cold or hot engine? Was it level flight, steep or moderate climb? I just tried out the Bf 109 G-10, default armament but only 60% fuel load, radiator fully open. I wanted to use the MW50 to take off and climb. The overheat message popped up roughly 2min 30 seconds after setting throttle to 110%, which I did shortly after the plane started to move. I didn't climb optimally, but I made it to about 3200m altitude.
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  #3  
Old 01-17-2012, 07:53 PM
[URU]BlackFox [URU]BlackFox is offline
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Actually, now that the gauges work ok, could someone teel us at which temperature each engine model starts taking damage or has a chance to? That info would be awesome. By now, all we are talking about is perception...
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  #4  
Old 01-17-2012, 09:33 PM
Tolwyn Tolwyn is offline
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Default CantZ506B AI Plane Behavior

The new CantZ506B AI plane ignore static spawn assignment, and also doesn't seem to want to follow waypoints.

Using Takeoff options:

Normal or
Pair or
Line

And trying with static spawn assignment. You'll need to use external views to watch, but here's a test mission:

Code:
[MAIN]
  MAP NetIslands/load.ini
  TIME 12.0
  CloudType 0
  CloudHeight 1000.0
  army 1
  playerNum 0
[SEASON]
  Year 1940
  Month 6
  Day 15
[WEATHER]
  WindDirection 0.0
  WindSpeed 0.0
  Gust 0
  Turbulence 0
[MDS]
  MDS_Radar_SetRadarToAdvanceMode 0
  MDS_Radar_RefreshInterval 0
  MDS_Radar_DisableVectoring 0
  MDS_Radar_EnableTowerCommunications 1
  MDS_Radar_ShipsAsRadar 0
  MDS_Radar_ShipRadar_MaxRange 100
  MDS_Radar_ShipRadar_MinHeight 100
  MDS_Radar_ShipRadar_MaxHeight 5000
  MDS_Radar_ShipSmallRadar_MaxRange 25
  MDS_Radar_ShipSmallRadar_MinHeight 0
  MDS_Radar_ShipSmallRadar_MaxHeight 2000
  MDS_Radar_ScoutsAsRadar 0
  MDS_Radar_ScoutRadar_MaxRange 2
  MDS_Radar_ScoutRadar_DeltaHeight 1500
  MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
  MDS_Radar_ScoutGroundObjects_Alpha 5
  MDS_Radar_ScoutCompleteRecon 0
  MDS_Misc_DisableAIRadioChatter 0
  MDS_Misc_DespawnAIPlanesAfterLanding 1
  MDS_Misc_HidePlayersCountOnHomeBase 0
  MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
  Bigship 1800
  Ship 1800
  Aeroanchored 1800
  Artillery 1800
  Searchlight 1800
[Wing]
  g0100
  g0101
[g0100]
  Planes 1
  Skill 1
  Class air.CantZ506B
  Fuel 100
  weapons default
[g0100_Way]
  TAKEOFF 1994.08 49802.89 0 0 &0
  NORMFLY 1972.39 45570.47 500.00 280.00 &0
  NORMFLY 1931.30 38872.55 800.00 290.00 &0
  NORMFLY 13765.65 29503.69 900.00 300.00 &0
[g0101]
  Planes 1
  Skill 1
  Class air.CantZ506B
  Fuel 100
  weapons default
  spawn0 0_Static
[g0101_Way]
  TAKEOFF 2531.74 49813.24 0 0 &0
  NORMFLY 2793.77 45424.11 300.00 250.00 &0
  NORMFLY 2856.55 39020.41 400.00 290.00 &0
  NORMFLY 14157.21 30074.06 900.00 290.00 &0
[NStationary]
  0_Static vehicles.planes.Plane$CantZ506B 2 2276.93 49867.23 449.10 0.0 null 1
[Buildings]
[Bridge]
[House]
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  #5  
Old 01-17-2012, 10:06 PM
blackjack04 blackjack04 is offline
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Join Date: Feb 2010
Location: Caloundra, Queensland. Australia
Posts: 11
Default

Also had CTD after hotfix applied. Flying RAF single mission and was just lining up on my victim when crash happened. Also noticed that screen resolution of desktop had resized from normal 1920x1200 to something way lower.
BJ

Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1
Function name=(N/A)
Library=C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll

NOTE: We are unable to locate the function name symbol for the error
just occurred. Please refer to release documentation for possible
reason and solutions.



Current Java thread:
at com.maddox.il2.ai.air.Pilot.doFighterDefense(Nativ e Method)
at com.maddox.il2.ai.air.Pilot.fighterDefence(Pilot.j ava:1103)
at com.maddox.il2.ai.air.Pilot.setManeuverByTask(Pilo t.java:551)
at com.maddox.il2.ai.air.Pilot.setTaskAndManeuver(Pil ot.java:409)
at com.maddox.il2.ai.air.Pilot.update(Pilot.java:185)
at com.maddox.il2.fm.FlightModelMain.tick(FlightModel Main.java:1023)
at com.maddox.il2.engine.Interpolators.tick(Interpola tors.java:222)
at com.maddox.il2.engine.Actor.interpolateTick(Actor. java:434)
at com.maddox.il2.engine.InterpolateAdapter.msgTimeOu t(InterpolateAdapter.java:174)
at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOu t.java:73)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1 191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.ja va:131)
at com.maddox.il2.game.Main.exec(Main.java:439)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235)

Dynamic libraries:
0x00400000 - 0x01EA3000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2fb.exe
0x77BF0000 - 0x77D70000 C:\Windows\SysWOW64\ntdll.dll
0x76E50000 - 0x76F60000 C:\Windows\syswow64\kernel32.dll
0x75470000 - 0x754B6000 C:\Windows\syswow64\KERNELBASE.dll
0x76DB0000 - 0x76E50000 C:\Windows\syswow64\ADVAPI32.dll
0x77280000 - 0x7732C000 C:\Windows\syswow64\msvcrt.dll
0x76950000 - 0x76969000 C:\Windows\SysWOW64\sechost.dll
0x756A0000 - 0x75790000 C:\Windows\syswow64\RPCRT4.dll
0x752D0000 - 0x75330000 C:\Windows\syswow64\SspiCli.dll
0x752C0000 - 0x752CC000 C:\Windows\syswow64\CRYPTBASE.dll
0x6DC80000 - 0x6DCA5000 C:\Windows\system32\DINPUT.dll
0x77180000 - 0x77280000 C:\Windows\syswow64\USER32.dll
0x75340000 - 0x753D0000 C:\Windows\syswow64\GDI32.dll
0x75330000 - 0x7533A000 C:\Windows\syswow64\LPK.dll
0x754F0000 - 0x7558D000 C:\Windows\syswow64\USP10.dll
0x72E20000 - 0x72E52000 C:\Windows\system32\WINMM.dll
0x75620000 - 0x75680000 C:\Windows\syswow64\IMM32.dll
0x76980000 - 0x76A4C000 C:\Windows\syswow64\MSCTF.dll
0x6D420000 - 0x6D4EF000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll
0x71220000 - 0x7126C000 C:\Windows\system32\apphelp.dll
0x6D220000 - 0x6D227000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\hpi.dll
0x6D3B0000 - 0x6D3BD000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\verify.dll
0x6D250000 - 0x6D266000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\java.dll
0x6D3C0000 - 0x6D3CD000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\zip.dll
0x6CB80000 - 0x6CB94000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\DT.dll
0x10000000 - 0x1000A000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\pathfind.dll
0x10010000 - 0x12EEA000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2_corep4.dll
0x7C340000 - 0x7C396000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\MSVCR71.dll
0x0F7F0000 - 0x0F813000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\jgl.dll
0x13300000 - 0x1333A000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2_usgs2.dll
0x770E0000 - 0x77115000 C:\Windows\syswow64\WS2_32.dll
0x76820000 - 0x76826000 C:\Windows\syswow64\NSI.dll
0x13D60000 - 0x13DD7000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\mg_snd_sse.dll
0x6DCB0000 - 0x6DCE0000 C:\Windows\system32\dinput8.dll
0x74050000 - 0x74059000 C:\Windows\system32\HID.DLL
0x75790000 - 0x7592D000 C:\Windows\syswow64\SETUPAPI.DLL
0x770B0000 - 0x770D7000 C:\Windows\syswow64\CFGMGR32.dll
0x75590000 - 0x7561F000 C:\Windows\syswow64\OLEAUT32.dll
0x759E0000 - 0x75B3C000 C:\Windows\syswow64\ole32.dll
0x75680000 - 0x75692000 C:\Windows\syswow64\DEVOBJ.dll
0x77080000 - 0x770AD000 C:\Windows\syswow64\WINTRUST.dll
0x76F60000 - 0x7707D000 C:\Windows\syswow64\CRYPT32.dll
0x753D0000 - 0x753DC000 C:\Windows\syswow64\MSASN1.dll
0x713E0000 - 0x71460000 C:\Windows\system32\uxtheme.dll
0x6D340000 - 0x6D348000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\net.dll
0x72420000 - 0x72427000 C:\Windows\system32\WSOCK32.dll
0x71A80000 - 0x71A90000 C:\Windows\system32\NLAapi.dll
0x71340000 - 0x71350000 C:\Windows\system32\napinsp.dll
0x6FAF0000 - 0x6FB02000 C:\Windows\system32\pnrpnsp.dll
0x71270000 - 0x7127D000 C:\Windows\system32\wshbth.dll
0x72810000 - 0x7284C000 C:\Windows\System32\mswsock.dll
0x71D70000 - 0x71DB4000 C:\Windows\system32\DNSAPI.dll
0x6FAE0000 - 0x6FAE8000 C:\Windows\System32\winrnr.dll
0x715A0000 - 0x715C1000 C:\Program Files (x86)\Bonjour\mdnsNSP.dll
0x71C60000 - 0x71C7C000 C:\Windows\system32\Iphlpapi.DLL
0x71C50000 - 0x71C57000 C:\Windows\system32\WINNSI.DLL
0x6B010000 - 0x6B0D8000 C:\Windows\system32\Opengl32.dll
0x6DC50000 - 0x6DC72000 C:\Windows\system32\GLU32.dll
0x6EA30000 - 0x6EB17000 C:\Windows\system32\DDRAW.dll
0x6FAA0000 - 0x6FAA6000 C:\Windows\system32\DCIMAN32.dll
0x713A0000 - 0x713B3000 C:\Windows\system32\dwmapi.dll
0x677C0000 - 0x689E5000 C:\Windows\system32\nvoglv32.DLL
0x75BD0000 - 0x7681A000 C:\Windows\syswow64\SHELL32.dll
0x77120000 - 0x77177000 C:\Windows\syswow64\SHLWAPI.dll
0x751F0000 - 0x751F9000 C:\Windows\system32\VERSION.dll
0x16550000 - 0x165C2000 C:\Windows\system32\dsound.dll
0x15200000 - 0x15225000 C:\Windows\system32\POWRPROF.dll
0x75B40000 - 0x75BC3000 C:\Windows\syswow64\CLBCatQ.DLL
0x6DFC0000 - 0x6DFF9000 C:\Windows\System32\MMDevApi.dll
0x73EF0000 - 0x73FE5000 C:\Windows\System32\PROPSYS.dll
0x6DF80000 - 0x6DFB6000 C:\Windows\system32\AUDIOSES.DLL
0x1B3A0000 - 0x1B3C0000 C:\Windows\system32\Sai2FFB5.dll
0x6DE00000 - 0x6DE07000 C:\Windows\system32\avrt.dll
0x754C0000 - 0x754EA000 C:\Windows\syswow64\imagehlp.dll
0x6E3C0000 - 0x6E4AB000 C:\Windows\syswow64\dbghelp.dll
0x77BC0000 - 0x77BC5000 C:\Windows\syswow64\PSAPI.DLL

Local Time = Wed Jan 18 07:16:47 2012
Elapsed Time = 888
#
# HotSpot Virtual Machine Error : EXCEPTION_ACCESS_VIOLATION
# Error ID : 4F530E43505002CC
# Please report this error at
# http://java.sun.com/cgi-bin/bugreport.cgi
#
# Java VM: Java HotSpot(TM) Client VM (1.3.1-b24 compiled mode)
#
__________________
MB : Gigabyte GA-X79S-UP5
CPU : Intel Skt 2011 i7 3930K 3.2 GHZ
RAM : Kingston Hyper X Quad Channel 16GB DDR3
GPU : Gigabyte GTX770 OC Edition -4GB
PSU: Corsair HX1050W
Monitor: Samsung Syncmaster T260 1920x1200
Joystick: Saitek Cyborg Evo Force
OS : Win 7 Pro 64
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  #6  
Old 01-17-2012, 10:09 PM
Tolwyn Tolwyn is offline
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Join Date: Apr 2010
Posts: 250
Default

Sea planes (AI) do have an issue with spawning on a static sea plane.
However, the CANT AI plane has issues that the Zero-N plane does not.
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  #7  
Old 01-18-2012, 07:05 PM
eduzk eduzk is offline
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Posts: 10
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First: Excellent work! I had almost given up hope that some day there will be a fair AI.

Some things I noticed:
- Fiat G.50 cockpit compass shows some incorrect numbers: "W...27...21...S...18...15...E". Also, the "N" looks glitchy.
- In winter Moscow or winter Leningrad maps, at about 7:30 a.m. the ground looks very bright when compared to the sky.
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  #8  
Old 01-18-2012, 05:08 AM
jermin jermin is offline
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Posts: 238
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Quote:
Originally Posted by Janosch View Post
Was it a cold or hot engine? Was it level flight, steep or moderate climb? I just tried out the Bf 109 G-10, default armament but only 60% fuel load, radiator fully open. I wanted to use the MW50 to take off and climb. The overheat message popped up roughly 2min 30 seconds after setting throttle to 110%, which I did shortly after the plane started to move. I didn't climb optimally, but I made it to about 3200m altitude.
I was testing late-war bf-109s in a duel quick mission setup. I started midair on Cremia at 1000 meters. Immediately after spawning, I pulled back the throttle and enabled MW50 and then pushed forward to maximum 110%. (The radiator was set to automatic by default.) I then did a shallow dive to about 500 meters when I met the enemy aircraft. Then I started dogfighting with him. I did it mostly in the vertical plane. When I pulled up from the dive, I got the overheating message. It was merely 53 seconds into flight. If I continued dogfighting with full throttle, the engine would be cooked up within 4 minutes. (you can tell it from the oil blotch spilled onto the windscreen and the over-revolution engine sound.)

Then I did another test with 500 km/h level flight with the same power setup. (no enemy aircrafts) The engine was still damaged within 5 minutes.

MW50 boost was not supposed to be used for take off and climb in history. So your data is not compatible.
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Why do some people tend to take it for granted that others have poorer knowledge background than themselves
regarding the argument while they actually don't have a clue who they are arguing with in the first place?



Last edited by jermin; 01-18-2012 at 05:40 AM.
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