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#1
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Engines with MW50 enabled overheat way too fast.
Historically, MW50 can be used continuously for 10 mins. After that, the engine needs to rest for at least 5 mins before enabling MW50 boost again. But in 4.11, the engine will overheat about 53 seconds after enabling MW50. Well within 3 minutes, the engine will be cooked up.
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Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place?
Last edited by jermin; 01-17-2012 at 02:17 PM. |
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#2
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Quote:
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#3
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Actually, now that the gauges work ok, could someone teel us at which temperature each engine model starts taking damage or has a chance to? That info would be awesome. By now, all we are talking about is perception...
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#4
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The new CantZ506B AI plane ignore static spawn assignment, and also doesn't seem to want to follow waypoints.
Using Takeoff options: Normal or Pair or Line And trying with static spawn assignment. You'll need to use external views to watch, but here's a test mission: Code:
[MAIN] MAP NetIslands/load.ini TIME 12.0 CloudType 0 CloudHeight 1000.0 army 1 playerNum 0 [SEASON] Year 1940 Month 6 Day 15 [WEATHER] WindDirection 0.0 WindSpeed 0.0 Gust 0 Turbulence 0 [MDS] MDS_Radar_SetRadarToAdvanceMode 0 MDS_Radar_RefreshInterval 0 MDS_Radar_DisableVectoring 0 MDS_Radar_EnableTowerCommunications 1 MDS_Radar_ShipsAsRadar 0 MDS_Radar_ShipRadar_MaxRange 100 MDS_Radar_ShipRadar_MinHeight 100 MDS_Radar_ShipRadar_MaxHeight 5000 MDS_Radar_ShipSmallRadar_MaxRange 25 MDS_Radar_ShipSmallRadar_MinHeight 0 MDS_Radar_ShipSmallRadar_MaxHeight 2000 MDS_Radar_ScoutsAsRadar 0 MDS_Radar_ScoutRadar_MaxRange 2 MDS_Radar_ScoutRadar_DeltaHeight 1500 MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0 MDS_Radar_ScoutGroundObjects_Alpha 5 MDS_Radar_ScoutCompleteRecon 0 MDS_Misc_DisableAIRadioChatter 0 MDS_Misc_DespawnAIPlanesAfterLanding 1 MDS_Misc_HidePlayersCountOnHomeBase 0 MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0 MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0 [RespawnTime] Bigship 1800 Ship 1800 Aeroanchored 1800 Artillery 1800 Searchlight 1800 [Wing] g0100 g0101 [g0100] Planes 1 Skill 1 Class air.CantZ506B Fuel 100 weapons default [g0100_Way] TAKEOFF 1994.08 49802.89 0 0 &0 NORMFLY 1972.39 45570.47 500.00 280.00 &0 NORMFLY 1931.30 38872.55 800.00 290.00 &0 NORMFLY 13765.65 29503.69 900.00 300.00 &0 [g0101] Planes 1 Skill 1 Class air.CantZ506B Fuel 100 weapons default spawn0 0_Static [g0101_Way] TAKEOFF 2531.74 49813.24 0 0 &0 NORMFLY 2793.77 45424.11 300.00 250.00 &0 NORMFLY 2856.55 39020.41 400.00 290.00 &0 NORMFLY 14157.21 30074.06 900.00 290.00 &0 [NStationary] 0_Static vehicles.planes.Plane$CantZ506B 2 2276.93 49867.23 449.10 0.0 null 1 [Buildings] [Bridge] [House] |
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#5
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Also had CTD after hotfix applied. Flying RAF single mission and was just lining up on my victim when crash happened. Also noticed that screen resolution of desktop had resized from normal 1920x1200 to something way lower.
BJ Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1 Function name=(N/A) Library=C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll NOTE: We are unable to locate the function name symbol for the error just occurred. Please refer to release documentation for possible reason and solutions. Current Java thread: at com.maddox.il2.ai.air.Pilot.doFighterDefense(Nativ e Method) at com.maddox.il2.ai.air.Pilot.fighterDefence(Pilot.j ava:1103) at com.maddox.il2.ai.air.Pilot.setManeuverByTask(Pilo t.java:551) at com.maddox.il2.ai.air.Pilot.setTaskAndManeuver(Pil ot.java:409) at com.maddox.il2.ai.air.Pilot.update(Pilot.java:185) at com.maddox.il2.fm.FlightModelMain.tick(FlightModel Main.java:1023) at com.maddox.il2.engine.Interpolators.tick(Interpola tors.java:222) at com.maddox.il2.engine.Actor.interpolateTick(Actor. java:434) at com.maddox.il2.engine.InterpolateAdapter.msgTimeOu t(InterpolateAdapter.java:174) at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOu t.java:73) at com.maddox.rts.Message._send(Message.java:1217) at com.maddox.rts.Message.sendToObject(Message.java:1 191) at com.maddox.rts.Message.sendTo(Message.java:1134) at com.maddox.rts.Message.trySend(Message.java:1115) at com.maddox.rts.Time.loopMessages(Time.java:252) at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101) at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.ja va:131) at com.maddox.il2.game.Main.exec(Main.java:439) at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235) Dynamic libraries: 0x00400000 - 0x01EA3000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2fb.exe 0x77BF0000 - 0x77D70000 C:\Windows\SysWOW64\ntdll.dll 0x76E50000 - 0x76F60000 C:\Windows\syswow64\kernel32.dll 0x75470000 - 0x754B6000 C:\Windows\syswow64\KERNELBASE.dll 0x76DB0000 - 0x76E50000 C:\Windows\syswow64\ADVAPI32.dll 0x77280000 - 0x7732C000 C:\Windows\syswow64\msvcrt.dll 0x76950000 - 0x76969000 C:\Windows\SysWOW64\sechost.dll 0x756A0000 - 0x75790000 C:\Windows\syswow64\RPCRT4.dll 0x752D0000 - 0x75330000 C:\Windows\syswow64\SspiCli.dll 0x752C0000 - 0x752CC000 C:\Windows\syswow64\CRYPTBASE.dll 0x6DC80000 - 0x6DCA5000 C:\Windows\system32\DINPUT.dll 0x77180000 - 0x77280000 C:\Windows\syswow64\USER32.dll 0x75340000 - 0x753D0000 C:\Windows\syswow64\GDI32.dll 0x75330000 - 0x7533A000 C:\Windows\syswow64\LPK.dll 0x754F0000 - 0x7558D000 C:\Windows\syswow64\USP10.dll 0x72E20000 - 0x72E52000 C:\Windows\system32\WINMM.dll 0x75620000 - 0x75680000 C:\Windows\syswow64\IMM32.dll 0x76980000 - 0x76A4C000 C:\Windows\syswow64\MSCTF.dll 0x6D420000 - 0x6D4EF000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll 0x71220000 - 0x7126C000 C:\Windows\system32\apphelp.dll 0x6D220000 - 0x6D227000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\hpi.dll 0x6D3B0000 - 0x6D3BD000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\verify.dll 0x6D250000 - 0x6D266000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\java.dll 0x6D3C0000 - 0x6D3CD000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\zip.dll 0x6CB80000 - 0x6CB94000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\DT.dll 0x10000000 - 0x1000A000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\pathfind.dll 0x10010000 - 0x12EEA000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2_corep4.dll 0x7C340000 - 0x7C396000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\MSVCR71.dll 0x0F7F0000 - 0x0F813000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\jgl.dll 0x13300000 - 0x1333A000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\il2_usgs2.dll 0x770E0000 - 0x77115000 C:\Windows\syswow64\WS2_32.dll 0x76820000 - 0x76826000 C:\Windows\syswow64\NSI.dll 0x13D60000 - 0x13DD7000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\mg_snd_sse.dll 0x6DCB0000 - 0x6DCE0000 C:\Windows\system32\dinput8.dll 0x74050000 - 0x74059000 C:\Windows\system32\HID.DLL 0x75790000 - 0x7592D000 C:\Windows\syswow64\SETUPAPI.DLL 0x770B0000 - 0x770D7000 C:\Windows\syswow64\CFGMGR32.dll 0x75590000 - 0x7561F000 C:\Windows\syswow64\OLEAUT32.dll 0x759E0000 - 0x75B3C000 C:\Windows\syswow64\ole32.dll 0x75680000 - 0x75692000 C:\Windows\syswow64\DEVOBJ.dll 0x77080000 - 0x770AD000 C:\Windows\syswow64\WINTRUST.dll 0x76F60000 - 0x7707D000 C:\Windows\syswow64\CRYPT32.dll 0x753D0000 - 0x753DC000 C:\Windows\syswow64\MSASN1.dll 0x713E0000 - 0x71460000 C:\Windows\system32\uxtheme.dll 0x6D340000 - 0x6D348000 C:\Program Files (x86)\Ubisoft\IL-2 Sturmovik 1946\bin\net.dll 0x72420000 - 0x72427000 C:\Windows\system32\WSOCK32.dll 0x71A80000 - 0x71A90000 C:\Windows\system32\NLAapi.dll 0x71340000 - 0x71350000 C:\Windows\system32\napinsp.dll 0x6FAF0000 - 0x6FB02000 C:\Windows\system32\pnrpnsp.dll 0x71270000 - 0x7127D000 C:\Windows\system32\wshbth.dll 0x72810000 - 0x7284C000 C:\Windows\System32\mswsock.dll 0x71D70000 - 0x71DB4000 C:\Windows\system32\DNSAPI.dll 0x6FAE0000 - 0x6FAE8000 C:\Windows\System32\winrnr.dll 0x715A0000 - 0x715C1000 C:\Program Files (x86)\Bonjour\mdnsNSP.dll 0x71C60000 - 0x71C7C000 C:\Windows\system32\Iphlpapi.DLL 0x71C50000 - 0x71C57000 C:\Windows\system32\WINNSI.DLL 0x6B010000 - 0x6B0D8000 C:\Windows\system32\Opengl32.dll 0x6DC50000 - 0x6DC72000 C:\Windows\system32\GLU32.dll 0x6EA30000 - 0x6EB17000 C:\Windows\system32\DDRAW.dll 0x6FAA0000 - 0x6FAA6000 C:\Windows\system32\DCIMAN32.dll 0x713A0000 - 0x713B3000 C:\Windows\system32\dwmapi.dll 0x677C0000 - 0x689E5000 C:\Windows\system32\nvoglv32.DLL 0x75BD0000 - 0x7681A000 C:\Windows\syswow64\SHELL32.dll 0x77120000 - 0x77177000 C:\Windows\syswow64\SHLWAPI.dll 0x751F0000 - 0x751F9000 C:\Windows\system32\VERSION.dll 0x16550000 - 0x165C2000 C:\Windows\system32\dsound.dll 0x15200000 - 0x15225000 C:\Windows\system32\POWRPROF.dll 0x75B40000 - 0x75BC3000 C:\Windows\syswow64\CLBCatQ.DLL 0x6DFC0000 - 0x6DFF9000 C:\Windows\System32\MMDevApi.dll 0x73EF0000 - 0x73FE5000 C:\Windows\System32\PROPSYS.dll 0x6DF80000 - 0x6DFB6000 C:\Windows\system32\AUDIOSES.DLL 0x1B3A0000 - 0x1B3C0000 C:\Windows\system32\Sai2FFB5.dll 0x6DE00000 - 0x6DE07000 C:\Windows\system32\avrt.dll 0x754C0000 - 0x754EA000 C:\Windows\syswow64\imagehlp.dll 0x6E3C0000 - 0x6E4AB000 C:\Windows\syswow64\dbghelp.dll 0x77BC0000 - 0x77BC5000 C:\Windows\syswow64\PSAPI.DLL Local Time = Wed Jan 18 07:16:47 2012 Elapsed Time = 888 # # HotSpot Virtual Machine Error : EXCEPTION_ACCESS_VIOLATION # Error ID : 4F530E43505002CC # Please report this error at # http://java.sun.com/cgi-bin/bugreport.cgi # # Java VM: Java HotSpot(TM) Client VM (1.3.1-b24 compiled mode) #
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MB : Gigabyte GA-X79S-UP5 CPU : Intel Skt 2011 i7 3930K 3.2 GHZ RAM : Kingston Hyper X Quad Channel 16GB DDR3 GPU : Gigabyte GTX770 OC Edition -4GB PSU: Corsair HX1050W Monitor: Samsung Syncmaster T260 1920x1200 Joystick: Saitek Cyborg Evo Force OS : Win 7 Pro 64 |
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#6
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Sea planes (AI) do have an issue with spawning on a static sea plane.
However, the CANT AI plane has issues that the Zero-N plane does not. |
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#7
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First: Excellent work! I had almost given up hope that some day there will be a fair AI.
Some things I noticed: - Fiat G.50 cockpit compass shows some incorrect numbers: "W...27...21...S...18...15...E". Also, the "N" looks glitchy. - In winter Moscow or winter Leningrad maps, at about 7:30 a.m. the ground looks very bright when compared to the sky. |
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#8
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Quote:
Then I did another test with 500 km/h level flight with the same power setup. (no enemy aircrafts) The engine was still damaged within 5 minutes. MW50 boost was not supposed to be used for take off and climb in history. So your data is not compatible.
__________________
Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place?
Last edited by jermin; 01-18-2012 at 05:40 AM. |
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