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#1
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Hello!
We waited it so long and 4.11 released! My favorite aircraft is Spitfire. I'm also trying to fly in ultra-hard realism with turned off HUD information like "Player killed", "Out of ammo", "Engine overheat!" (NoHudLog=1). In 4.10.1 and previous versions overheat on Spitfire engine started at 97-98 OIL TEMP gauge. And I even didn't understand for what there is RAD TEMP gauge - overheat started exactly at 97-98 OIL. In 4.11 everything became harder. I can't understand when overheat starts. Sometimes it begins at one temp., and sometimes at another one. As I understand, warning sign "Overheat!" means that starts countdown to engine wreck that set random. How can I detect overheat without HUD? What algorythm of overheat on Spitfire? |
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#2
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Kos Aim to keep Oil temp < 90deg C. Use lower RPM you can fly on most maps in the MKIX series +12/2800RPM all day without fear of any overheat.
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#3
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Thanks! Спасибо! I flew Spitfire today with "Pilot's Notes for Spitfire MkV". Climbing at regament data (Boost, RPM) was exelent. I reached 10.000m without overheat. But combat mode data is impossible to reach. Overheat starts at 80-90 OIL TEMP, and 70-100 RAD TEMP (in last case is very difficult to detect overheat because arrow moves very slow). Combat mode (3000 RPM + Max Boost) results overheat in ~2,5min. What about this?
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#4
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As stated elsewhere, the 'Overheat' message doesn't necessarly mean instant damage. If the 'rate of overheat' is low, it is possible to fly for a long time without damage. Another 2,5min without damage to reach the allowed 5min, is very easily possible. But if you instead recieve a damage after 2,5min, then something is wrong.
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