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#1
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About HP% bonus
Any idea about problem causing game to halt and little hourglass icon to stay forever when enemy human range unit get another turn with fighting spirit (posts #115 , 121 in this tread)? |
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#2
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I haven't had this problem yet, no idea so far since there is no error message or anything. Of course you could disable that skill, for now.
For me i just tested it, pack of archers has got a second turn with Fighting spirit and acted twice without problems. |
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#3
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Quote:
Fortunately i think i found a solution, revert the patch changes to patch 1.3 settings in "addon_unit_features.lua" Edit the file with notepad CTRL + F for "function human_battle_spirit" Change Code:
--local ap = Attack.act_ap(attacker)
Attack.act_ap(attacker,1)
Code:
--local ap = Attack.act_ap(attacker)
Attack.act_ap(attacker,speed)
I uploaded the file for those who wants it, copy it into \scripts folder. Last edited by grimeleven; 01-20-2012 at 08:19 PM. |
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