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#1
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I think it'd be an interesting direction to do a bit more work on the British Pacific Fleet operations in IL-2. A map of the Oil Refinery at Palembang, map of the area around Tokyo, a Firefly, a Ki-44, and Ki-48 and we could do most of the scenario. Oh and of course the RN escort carriers... but not all of them I guess because many of these would be US built and therefore owned by the infamous N-G... hopes dashed. Still we could do a lot with the main fleet carriers and the Corsairs we already have the FAA versions of the Corsairs.
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#2
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The British F4Us were not identical to the US ones. Among other things they had about 20 cm clipped off the wings. Note that these British ships were lend lease Bogue Class carriers fitted with catapults. A random clip of F4Us corsairs taking off from a larger (non catapult) carrier ... Last edited by WTE_Galway; 01-17-2012 at 12:14 AM. |
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#3
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yes, bring on the catapults. no more math.
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#4
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thank you!!!! it IS so irrelevant. The decks could have been 50m....still being able to take off ..with catapults.. which WAS USED.. acceleration is a non-issue
EDIT:: well it is an issue.. I guess.. as we don't have catapults yet and we must be able to fly missions still Last edited by F19_Klunk; 01-17-2012 at 12:13 AM. |
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#5
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#6
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There is already a mod activator for 4.11 so I decided to check it out with the new catapult mod (also beta). Unfortunately it doesn't work.
Anyway, since the mod community decided to stick to 4.10 for now, no unofficial solution can be expected any time soon. So, all in favour of TD making a hotfix for working catapults? Just to be clear. Apart from the training missions and custom missions/campaigns I haven't noticed any official Dgen stuff that would make it impossible to take of from the carrier, which for offline play on stock campaigns is ok, since you can fly a campaign with Navy planes and have fun (unless I am mistaken, if so please correct me). However, IL-2 is a simulator, so it should depict the real thing more or less. With Navy planes and small carriers it doesn't at the moment. We are unable to reach a proof supported conclusion regarding aircraft performance here. The "porked FM" issue was raised time and again as long as the game exists and frankly speaking I'm tired of it. There will always be someone unhappy, because his fav plane is not as good in the game as his fav propaganda source says. This always leads to another patch having an overmodelled FM for some AC, because enough people shouted loud enough. Lets just leave it the way it is. The Corsair was mostly used by the US Marines for CAS missions, it does the job. The only thing that everyone here objectively agrees on, is that it's impossible to take off from smaller carriers. IMO catapults are the best solution, since they should be in the game to begin with and we already know it can be done. Could anyone from TD kindly say if it would be possible in the near future (yes NEAR, remember the world end this year?). |
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#7
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That's great. You can really see the rounded off carrier approach that was used to defeat the "Left Wing Stall" problem. You can also see that they are starting around the island which would be mid-shipish. I can't tell if they reach the end of the carrier from the angle but they all jump off regardless. None of them fall off the end. I know, I know, they are traveling at mach 1 with a 1oo mph headwind |
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#8
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One other thing the video shows clearly is the clipped wings on the RAF variant of the F4U. |
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