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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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On AUS_Nations@war server tonight, a player in a tigermoth was making a left hand bank & his plane diappeared out from under him. He was left in the hand in the air ina stationary position with a lockup. Also, when viewing other planes via external views, the camera will loose the plane after about 5 minutes of tracking. ie the plane being viewed remains in-game but is lost on the camera view.
When will the fun ever end
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
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#2
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S!
Noticed that if looking in outside view STRAIGHT from behind Bf109E the engine sound dissappeared. Slight move to right or left got it back to normal. Feature or just a bug? |
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#3
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Thats your sound set up not the game. Turn surround sound off.
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#4
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S!
Do not use surround, headphones only and a Realtek onboard soundcard. |
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#5
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I do not know who is experiencing this, but last night I noticed that very often crashes the game when in the aircraft selection menu i push the TeamSpeak button for a long time. It does not matter when the game started, and there is no other signs (sound stuttering, or whatever).
I've noticed this, that i trying to dictate my own settings to my squad mate, and crashed the game three times in a row (lobby, small map, i was the host). Weird. What is in the TeamSpeak operation, which interrupts the game?
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
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#6
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Hi to all. I bring to your attention record with an error with dump of bombs. Namely the bomb blows up not in that place where there was a hit. Record is made by Fraps without a stop. Explanatories on record:
2.25 start of mission from the editor, 2.43 inclusion of record of a track of Test.trk, 4.48-5.16 start of a track of Test.trk On what would be desirable to pay attention. Place of explosion of the second bomb are various on both records. On record from a track there are no funnels from explosions. Thanks. I am sorry for my English. I used online translator. More videos with this bug are at podvoxx mission thread(Russian lang) http://www.sukhoi.ru/forum/showthrea...t=73858&page=3
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AMD Phenom X4 970 3.5 GHz, 8 Gb RAM, Sapphire HD6990 4GB, Win 7 64 Proff Last edited by Nezu; 02-08-2012 at 02:53 PM. |
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#7
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Gunner shooting bug.
User controlled gunner (maybe the AI too) lose the possibility of shooting to a closing target. When the target is far, shooting is normal, when its come closer then only two or three bullets will be fired for one click. When the target come really close, gunner can't shoot. The loss of the firing control is not equable: it looks like its connected somehow to the movements/path of the planes. |
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#8
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Quote:
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Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
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#9
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I don't think it is related to TS at all. Is your TS button a keyboard (real or emulated) one or DX joystick button? It could be just key buffer issue with GUI. If so, problem should be repeatable while holding any keyboard button for long.
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