![]() |
|
|
|
#1
|
||||
|
||||
|
good work, I tried and not getting that problem. Might
be graphics driver problems my nvidia is not causing that
__________________
71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
|
#2
|
|||
|
|||
|
The real glitch are the markings.
|
|
#3
|
||||
|
||||
|
Hmm, don't know if I missed some part in the readme - but 6dof does not work for me... Normal TrackIR works, and I tried DCS Black Shark 2 to see that 6dof works there and it does. Is there some conf.ini line I must add? Using TrackIR 4 with the latest software and I have dowloaded the latest game support for it...
Thanks a lot for all your work!
__________________
i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas Last edited by mazex; 01-14-2012 at 03:16 PM. |
|
#4
|
|||
|
|||
|
Quote:
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
|
#5
|
||||
|
||||
|
Quote:
Sorry for wasting your time. The 6dof implementation is just awsome. Adds a lot to the good ole IL2!
__________________
i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas Last edited by mazex; 01-14-2012 at 06:30 PM. |
|
#6
|
|||
|
|||
|
similar bug on the 109f4. as you zoom your head too look over your noose:
![]() again, it seems this new addition of 6dof has a new exterior part of the airplane being seen from really close range: the noose. most il2 3d models have really bad poly count noses since they weren't visible before. is there any chance this could be corrected by giving a few more poly count on the noose? dont misunderstand me, 6dof on il2 is nearly perfect and im loving it, i just want to help |
|
#7
|
|||
|
|||
|
Pupo... only you will see these glitches due to your extrem FoV. Everyone else with normal FoV doesn't see it. Its not fixable as there is only a small tolerance between 'not seeing extern part from cockpit' and 'extern part sticking into cockpit'. I guess, you have a reason for using your FoV (which I personally cannot really understand), but we cannot support it better.
__________________
---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
![]() |
| Thread Tools | |
| Display Modes | |
|
|