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#1
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just have to say... the track ir implementation is purely brilliant. no faults till now, compatible with Sans FOV changer, and way softer than any mod i've tried.
i actually prefer this implementation over COD's one, specially the way you got the " shift+1" done. Oh, and AI, its finally giving a fight. tough its not much of personalized, i guess. you can steel turnfight an AI plane with a Fw or a even worst turner, tough now they actually do some really good maneuvers. i was following this spit who responded to all of my rolls in a very realistic way, i rolled right, he rolled left, and on and on. excellent job guys. |
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#2
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Thanks very much Team D! Downloading now!
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#3
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My condolences for Sergey, and thank you for the patch!
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#4
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Thank You Team Daidalos and S! Vert: Just gave his IL-4 a quick spin. In combination with 6dof this cockpit really shines!
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#5
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Thank you guys!
It's amazing how you keep giving this good old sim new life.
__________________
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#6
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Thanks and all for the patch. It will be nice to fly the Pe-8.
BUT Why doesn't my external enemy/friendly lock veiws work anymore? It's like that for all my squads games. Is this something that is supposed to be like this? Or is it a bug? |
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#7
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Excellent...
__________________
MoBo: Asus Sabertooth X58. CPU: Intel i7 950 Quad Core 3.06Ghz overclocked to 3.80Ghz. RAM: 12 GB Corsair DDR3 (1600).
GPU: XFX 6970 2GB. PSU: 1000W Corsair. SSD: 128 GB. HDD:1 TB SATA 2. OS: Win 7 Home Premium 64bit. Case: Antec Three Hundred. Monitor: 24" Samsung. Head tracking: TrackIR 5. Sore neck: See previous. |
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#8
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Woot!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#9
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Quote:
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