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#1
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On the subject of 'E' state, performance, is it right? etc.. A decent flight model will take all that into account. The data for power, weight, drag factors etc have to be correct and the environment data, including gravity, is modelled in. In simplistic terms 'E' at 500 feet is essentially the same as 'E' at 10,000 feet for the same true speed. E=MC^2. Its when you change altitude, power etc that E changes. Potential E is another matter, you have the potential to develop much more E at 10,000 feet (by diving) than you do at 500 feet, also you have the potential to develop more E by putting up the power.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#2
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It seems I need to add some clarification here.
The Term I invented - E-Liability - was part of attempt to make a joke combining the Law of Energy conservation (Em=cte - Em being the mechanical energy of a closed system - ie : every well defined system) and the fact that our beloved Spit in IL2 had the right to bypass it (the dive climb maneuver for example). SO sorry it was pure un-intentional trolling Specific excess power (SPow) is what come close to this - Thx IK. Just remind that Em = cte is not a true representation of what is really happening. The plane is in fact trading energy with the surrounding air at an huge rate so the the neat amount would be most of the time negative in a dogfight. For example, flying level if you attempt a climb you'll go higher than if you had started turning just before. An other example is the yoyo move. A good equation IMHO that give a clear picture of this is the low kinetic energy that stat that the time derivation of the kinetic energy equate the sum of consumed power of a system dEc/dt = Sum of (P) With P being the power of the engine, the power consumed by the drag etc... depending only of the speed and the turn rate. BoT : Following IK remark : 0.6G is a huge diff. But doesn't it look right if you compare the wing area ? However it would be only an advantage in a flat turn. Slow speed turn with vertical added would be problematic for the Spit pilot giving the wing being prone to dyn stall (lower aspect ratio + thiner + elliptical planform) and the ctrl sensitivity in pitch that you alrdy hve demonstrated. But do we hve similar curves for the Hurri ? Last edited by TomcatViP; 01-12-2012 at 11:15 AM. |
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#3
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The technical theory FM arguments are way over my head but I appreciate everyones input. I just read Cambers post (excellent too!) and it refers to the Acusim modelling of the Spit.
I asked someone who has this installed how the Spit compared to the one in CloD regards handling? His opinion was that it was very similar (better in some aspects regards performance). I appreciate that it has little significance in contributing to this discussion but I would be interested to know if there is a marked difference between the FM modelling given to us by MG and another such as Acusim both of whom I would imagine are researching and using the same data.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#4
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I'll try to find time to compare level speeds and climb to height in the two DH5-20 versions.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders Last edited by klem; 01-18-2012 at 10:29 AM. Reason: I had typed "(like the DH5-10 in CoD)" |
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#5
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Cheers Klem! From your observations, apart from CEM/performance, etc, the handling characteristics are at least reasonably similar which is re-assuring.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#6
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Whatever talents AcuSim has, Microsoft flight SIm has (traditionally)one of the worst FM in plane simulation. So that's not really a good comparison for CoD.
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#7
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Got data to back that statement up?
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#8
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Bottom line is I'll have to use the Rotol set to 2600 rpm which is the prop speed I manually maintained in the A2A FSX model. As the 2 pitch props were capable of being converted to CSPs in the field I am assuming they used the same blades.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#9
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Really? Well than there must be some well defined and documented test of the ingame spit to make such a claim.. Right? Can you provide us the link? I think that would be interesting to see just how that test was conducted. On that note, here is a classical WWII ZOOM test I did back in 2007 on the Spit 25lbs Spitfire MkIX 25lbs And I saw nothing in that test that would suggest it was ignoring the laws of physics.. Also, when I did the FM ANALYSIS of the Spitfires, I saw nothing in the Ps charts or Doghouse charts that would suggest it was ignoring the laws of physics But maybe this test your referring to does? So I am looking forward to the reading the test that your FACT claim is based on! Thanks in advance!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 01-12-2012 at 03:50 PM. |
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