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#1
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Quote:
Same is true wrt altitude in top speed testing.. It is impossible to maintain a 'constant' altitude.. But the NAVY test documents say the altitude must be held within a 'range'.. If I remember correctly it was something like +/-100ft or 150ft. Same goes for BCS.. It is impossible for a human to maintain a constant BCS. The goal of each is to keep both as constant as humanly possible during the test from one second to the next. Some if not most planes ROC performance required the BCS to be adjusted as altitude increased, but the change was done such that the transition was smooth and within that +/- acceptable range such that the IAS could still be considered constant from one second to the next. Quote:
That is good news wrt ROC testing because as in real life the goal was to keep the BCS as constant as humanly possible. And as any high school physics book will tell you, when velocity is constant acceleration is ZERO. So another way of putting it, you could say that during a ROC test the goal is to keep acceleration as close to ZERO as humanly possible, even during the transitions in BCS Maybe.. I guess it really depends on ones definition of 'a little bit' but based on the +/-5% acceptance the IL-2Compare data falls well within (matches) the manually flown (3rd party test pilot) test results that I have done.
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#2
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AOA- I appreciate your efforts in collating the data and displaying it for all to see- i've found such efforts invaluable throughout my time playing the Il2 series.
What i really miss is the program Neural Dream created- the 'Aircraft Reference Guide' ( I think it's still on the Mission4Today website). The layout was so easy to use and especially helpful when the aircraft were unfamiliar. As this series expands i hope some talented people produce such excellent work for this. @Tomcat- in Il2 the Spit is very forgiving. If you make mistakes and find yourself at a disadvantage in a 1:1 engagment you can yank-and-bank your way out of trouble, especially if a 109 is foolish enough to engage in a lengthy rolling scissors type dogfight. I agree the relaxed 'E' liability was suspicious, but the higher wing loading of the 109 may account for that. I found a 109 could outturn a Spit at high speed with a harsh quick turn, but would bleed E very quickly if the hard turn was sustained for more than a few seconds. Last edited by Blakduk; 01-11-2012 at 10:58 PM. Reason: Too slow for Tomcat's reply |
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#3
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What website is this?
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#4
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
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#5
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Oh neat stuff.
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#6
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The simple truth is that many of the pilots who flew these highly advanced machines were just kids fresh out of school with no combat experience. That remark is testament to Mitchells excellent design - a damned good fighter that a kid and young men could, and bloody well had to, fly against overwhelming odds, excellent Axis fighters and adversaries with more combat experience!
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#7
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On the subject of 'E' state, performance, is it right? etc.. A decent flight model will take all that into account. The data for power, weight, drag factors etc have to be correct and the environment data, including gravity, is modelled in. In simplistic terms 'E' at 500 feet is essentially the same as 'E' at 10,000 feet for the same true speed. E=MC^2. Its when you change altitude, power etc that E changes. Potential E is another matter, you have the potential to develop much more E at 10,000 feet (by diving) than you do at 500 feet, also you have the potential to develop more E by putting up the power.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#8
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It seems I need to add some clarification here.
The Term I invented - E-Liability - was part of attempt to make a joke combining the Law of Energy conservation (Em=cte - Em being the mechanical energy of a closed system - ie : every well defined system) and the fact that our beloved Spit in IL2 had the right to bypass it (the dive climb maneuver for example). SO sorry it was pure un-intentional trolling Specific excess power (SPow) is what come close to this - Thx IK. Just remind that Em = cte is not a true representation of what is really happening. The plane is in fact trading energy with the surrounding air at an huge rate so the the neat amount would be most of the time negative in a dogfight. For example, flying level if you attempt a climb you'll go higher than if you had started turning just before. An other example is the yoyo move. A good equation IMHO that give a clear picture of this is the low kinetic energy that stat that the time derivation of the kinetic energy equate the sum of consumed power of a system dEc/dt = Sum of (P) With P being the power of the engine, the power consumed by the drag etc... depending only of the speed and the turn rate. BoT : Following IK remark : 0.6G is a huge diff. But doesn't it look right if you compare the wing area ? However it would be only an advantage in a flat turn. Slow speed turn with vertical added would be problematic for the Spit pilot giving the wing being prone to dyn stall (lower aspect ratio + thiner + elliptical planform) and the ctrl sensitivity in pitch that you alrdy hve demonstrated. But do we hve similar curves for the Hurri ? Last edited by TomcatViP; 01-12-2012 at 11:15 AM. |
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#9
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The technical theory FM arguments are way over my head but I appreciate everyones input. I just read Cambers post (excellent too!) and it refers to the Acusim modelling of the Spit.
I asked someone who has this installed how the Spit compared to the one in CloD regards handling? His opinion was that it was very similar (better in some aspects regards performance). I appreciate that it has little significance in contributing to this discussion but I would be interested to know if there is a marked difference between the FM modelling given to us by MG and another such as Acusim both of whom I would imagine are researching and using the same data.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#10
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I'll try to find time to compare level speeds and climb to height in the two DH5-20 versions.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders Last edited by klem; 01-18-2012 at 10:29 AM. Reason: I had typed "(like the DH5-10 in CoD)" |
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