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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Type of improvement:
Proper black and redout simulation.. Explanation of Proposals: Some gamer pilots, using heavy negative G`s, with a following hard positive G as a exploit, to evade British fighters to force them in the negative cutout. There is no G warm up needed in CloD, and I believe the -G`s are too relaxed done. In Lockon FC2, you need to warm up the pilot, to hold and fly max G`s. Benefits: More realistic pilot behaving, in case of, flying on the G limits of a human person. |
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#2
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Type of improvement:
A key to switch AI on/off for crew-manned aircraft. Keys for the bombardier to give commands to the AI pilot Explanation of Proposals: Actual, if a pilot switches to a gunner position and goes back, the AI for that station is off and can't be activated again. In a bomber the player should be able to man any station and leave the other stations to AI control. In the bombardier station, the player should be able to command the AI pilot to make course corrections or to hold steady, a extra gimmick would be sound files for those commands. Benefits: Improved playability, realism and immersion
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Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects ![]() Last edited by robtek; 01-11-2012 at 10:07 PM. Reason: interpunctation |
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#3
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#4
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Type of improvement: Weekly Friday Update
Explanation of proposals: The development team should post a weekly friday update, with some short resume/pictures of the work done over the week Benefits: improvement of relations with the community/potential future customers, advertisement for the future addons and team's support, increased sales, new customers, etc Last edited by adonys; 01-27-2012 at 04:32 AM. |
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#5
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Type of improvement:
gunner control. Explanation of proposals: The vertical motion should be possible to invert mouse option, as it possible in most shooting games. Very unusual for me to move opposite direction of the mouse to aim. The other problem is that the horizontal motion of the Br-20 top gunner is completely opposite behavior compared of any other gunner control. There is inverse the horizontal moving too. Benefits: Less chaotic gunner control
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here Last edited by KG26_Alpha; 01-15-2012 at 01:41 PM. |
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#6
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type of improvement:
prop pitch explanation: through various sources there seems to be the common knowledge that the prop pitch of the 109 needed exactly 4 seconds to increase or decrease as much, that the relevant gauge made a change of 360° or 1hour. now its 6seconds. furthermore, the pp position to glide, should be 6 o'clock,a position which isn't available anymore.during one of the patches you changed the realistic behaviour for some dubious reason i don't know anymore. benefits: realism (cliffs of dover is supposed to be a simulator) Last edited by KG26_Alpha; 01-15-2012 at 01:41 PM. |
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#7
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Type of improvement: Particles optimization
Explanation of proposals: Some particles instantly cause FPS to drop from 40-50 to 2-3 FPS: - ground particles produced by wheels touching a runway during takeoff and landing - debris particle produced by 20 mm AAA gun shells hitting a ship side (e.g. tanker) Benefits: consistent FPS, perceived performance increase |
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