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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 01-09-2012, 07:04 PM
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Quote:
Originally Posted by TomcatViP View Post
The prob is that we hev a bunch of guys here and around that will do whatever they can to get the best result of what they get even tweaking their mount out of any credible realism.

Devs shld test teh variability of what they release and decide to add some limits of what you can get. 20% - 30% max - seems fair to me and "real enough".
Thats as much an issue with Damage Modelling. You can get similar results with stock ammo belts.




Quote:
Originally Posted by TomcatViP View Post

Frankly when I see one spit or one 109 plinking an entire formation of bomber the time I climb 1000m toward them it makes me willing only one things : RTB and switch of that "Sim".

We all know that some individuals can't be corrected... but lines of codes could be
If you're allowing one player to down an entire formation then I suspect you need to get closer when escorting!
The problem is that only a few players can be arsed to escort bombers or prepared to engage in high altitude DF's - downing/escorting bombers is a mission objective on ATAG so expect them to go down. Preventing this is as much down to you as well as improved DM or ammo belt limitations!
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