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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Yes that is a problem, but you do run out of fuel when the fuel tank goes, when the fuel tank catches fire you do die quickly but when it explodes you don't even have a scratch!!! Lol
However I have never changed my spit ammo and have never had a blue aircraft catch fire!!!
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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#2
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The BF109 does ignite spectactularly but keeps on flying in MP.
Most Reds will tell you that the default ammo belt is not as good or effective as a custom one and most use a much lower convergence than default or that was historically correct/used. I prefer to have the choice and no limits imposed as long as that ordinance was actually available.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#3
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100% agree.
like in 1946 ( not sure about COD ), mission makers were able to select either if the palyer could choose is ammo loadout ( could he carry bombs? was he forced to take off with a bomb? etc ) and fuel ( sometimes you were forced to take off with 100% others with jsut 25%. ). So i believe mission makers should be able to have an option "user can select personalized weapon loadout?" or give the user the choice to select between a couple of pre maid ammo loadouts. its a complete different setting taking off in a all Mineshells + High penetration MG 109's or a 100% high penetration + incendiary spitfire, thant the default loudout. |
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#4
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Since the ATAG switched missions I have started flying E1 and just before the E4 was released I forgot i had setup the E1 with a few incindery rounds and now spits and hurris catch fire quite easily... I will be adding it to E4
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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#5
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I would like for servers to restrict ammo type or amount but would object to not being able to set my own convergence. I don't know if one could be done without the other.
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#6
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The problem is that the default load outs would have to be historically correct and, from my various sources, there were a variety used. Interestingly, Tracer + AP + reg Ball + De-wilde isn't available in the standard belt options for RAF fighters depite being a stock loadout according to some the sources I have.
When exactly this loadout was actually introduced is not mentioned - I see another set of arguments as per the 100 octane fuel debate. Maybe you should have this as a voting Poll Krupi?
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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#7
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Yeah will do one now
Plus this should be on the front page.
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
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