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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 01-09-2012, 09:23 AM
jimbop jimbop is offline
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What is an acceptable ping? Being in Australia I can't really get faster than 200 ms. I haven't heard any complaints from people I'm flying in formation with at ~250 ms so I assume I'm not lagging out at this delay. REPKA is always +400 for me so I avoid them.
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Old 01-09-2012, 10:14 AM
SEE SEE is offline
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Since posting that question I have seen this warping effect many times and players have seen me warp too. For me, this is now some sort of 'lag' issue where the game slows down in certain conditions (possibly due to differences or change of ping) then does a quick refresh as if trying to resolve the correct point in time.

As for Mk.MrX, his gunnery skills are outstanding and a master of the deflection shot...give him the briefest guns solution and he has you - pretty sure he doesn't use tracers so you have no idea when he is firing either!
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Last edited by SEE; 01-09-2012 at 10:22 AM.
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Old 01-09-2012, 10:20 AM
MoGas MoGas is offline
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400 ping should be max! In DCS/FC2 servman kicks you automaticly if you are higher then 400ms....
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Old 01-09-2012, 10:37 AM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by MoGas View Post
400 ping should be max! In DCS/FC2 servman kicks you automaticly if you are higher then 400ms....
Bliss has asked them to add a few options like that.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 01-09-2012, 10:48 AM
SEE SEE is offline
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Is there a Steam issue with ping rates?

Last night was packed on ATAG and the Ping rates went sky high, a lot of players thought the server had crashed and left, a few minutes later pings went back to normal for those still left in game?
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Old 01-09-2012, 10:43 AM
xnomad xnomad is offline
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I find anything over 280ms unacceptable in a close dogfight. You'll notice your opponent twitching about in a dogfight and suddenly going the other way. Bouncing a sleeping plane is ok for over 300ms. Unfortunately for us Australians there aren't enough servers, if only ATAG was even closer to us.....

Yep Mr X is a great pilot indeed and no matter how high I climb he always seems to be higher. I'm not the best but I do think I've got great deflection skills and the shot I got hit with was impossible from my point of view. I don't stand a chance against a player like that in a dogfight if I have lag issues.
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Old 01-09-2012, 11:45 AM
jimbop jimbop is offline
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Unfortunately for us Australians there aren't enough servers, if only ATAG was even closer to us.....
Salmo runs a good Australian server, just never anybody on it unfortunately.
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Old 01-09-2012, 10:44 AM
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Quote:
Originally Posted by SEE View Post
Since posting that question I have seen this warping effect many times and players have seen me warp too. For me, this is now some sort of 'lag' issue where the game slows down in certain conditions (possibly due to differences or change of ping) then does a quick refresh as if trying to resolve the correct point in time.

As for Mk.MrX, his gunnery skills are outstanding and a master of the deflection shot...give him the briefest guns solution and he has you - pretty sure he doesn't use tracers so you have no idea when he is firing either!
They really need to come up with a ammo belt lock, in my E4 cannons I have a historically correct load out but in my E1 I have a setup that cause reds to catch fire quite quickly (see the screenshot thread).

The same goes for the reds I haven't changed the ammo for any a/c and I don't get any blues on fire, need to have a look at what others are using.
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
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INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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